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Messages - Philw

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181
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-28, 17:07:01 »
Originally its an 8 minute run to see what noise level we get down to. My M1Max got down 4.2% on that experiment in VFB. Since then - bypassing VFB and going direct to Picture Viewer it has gone faster considerably. We should stick to the 8mins and see what noise level we get down to.

182
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-27, 21:23:01 »
More wierdness... Didn't use VFB - direct to PictureViewer (prefs set to 4.2% noise)... all cores maxed out this time... a bit better at 4:25.

But then set it to high power mode... and it was slower :-(


183
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-27, 18:20:29 »
Nope - nothing taxing - and after a reboot too to flush its brain.

I think its a combinaton of things:

  • Conservative Processor usage (even when switched to high power mode) (Apple flying the "it uses no power flag") - The efficiency cores are always maxed out - the performance cores maybe 75% so
  • Early days
  • Non-trivial to program/non-optimised rendering libraries that have had years of Intel nurturing - early adopters on M1? (For instance, Arnold still hasn't dipped its toe into Apple Silicon - guessing here of course, I'm certainly not informed
  • Early days again

184
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-27, 09:51:49 »
8 minute mark screengrabs attached!

185
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-26, 20:50:40 »
I’ll give that a go. No problem.

186
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-25, 17:12:21 »
Yep - the "Almost" Mac Pro that is rumoured with the M1 SoCs stitched together will be the only way they achieve it right now. Minor speed bumps in the cores won't make a huge difference. First iterations of M1 were always going to be about power consumption rather than being uber-powerful.

187
[C4D] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-02-25, 16:44:41 »
Ah - That was it - no need to activate - the Node licences are pulled on demand once a job starts.

188
[C4D] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-02-25, 16:40:18 »
I've done exactly that - the feedback/status in the license server matches my findings in that a full license is activated in TR client. Should I not be clicking "Activate License" in the Licensing popup in the TR Client Corona prefs?

189
[C4D] General Discussion / Re: rendering node procedure
« on: 2022-02-25, 16:08:35 »
I could do with some licensing clarifaction though over at https://forum.corona-renderer.com/index.php?topic=35654.15

190
[C4D] Daily Builds / Re: Chaos Licensing Feedback/Help
« on: 2022-02-25, 15:38:29 »
So... I have a local license server working on my LAN - successfully authenticated with Chaos to get my available licences (1 Full Corona + 3 Render Nodes) - so now a bit confused. I have all my Team Render clients pointed at the local server with the xml file method. So unless I'm mistaken - I would have thought TR client would have grabbed a Render Node license? It's pulling a full license instead?

191
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-25, 14:39:25 »
Yep R25 and latest 8 Daily build

192
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2022-02-25, 09:49:16 »
3:07 on M1 Max 64GB

193
HA! Yes - I had inherited the file and the previous person has enabled the render region in the Render settings - not something I've ever used so my eyes kept missing the tick :-) Thank you

194
[C4D] I need help! / Re: Objects disappearing!
« on: 2022-02-24, 09:14:36 »
I’m surprised it even runs on Big Sur to be honest!

195
Nope… not as far as I can tell… but it is an old file I was testing… I’ll take another look in the morning with fresh eyes… thanks!

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