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Messages - daveclive

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Gallery / Re: Be director of your life
« on: 2019-11-25, 00:18:52 »
Really men?!

Any solutions please?!

My aim is to be able to isoltae the tools and the right hanging bracket so I can use overlays/ effect in post-production.
renered will be thousands of frames.

Originally I was doing it via render select. Dropping in the object individually and saving a new scene then rendering that sequence with it's own file name.
Surely there's got to be a better way using the object buffer?

I realise screenshot 3 looks like it has a black background baked in from the attachment, however this render has the transparency baked in correctly.
Have reattached a new screenshot which shows transparency grid

[C4D] General Discussion / corona object buffer - animation
« on: 2019-11-19, 00:45:08 »
can't seem to get the object buffer layer 'Right hanging bracket' rendered out as a transparent png.

I select 'straight alpha' and use png format but once rendered the multipass layer/ object buffer layer has a black background baked in.

1st screenshot shows the c4d setup.
2nd screenshot shows the rendered multipass layer witht he black background baked in.
3rd screenshot shows the rendered beauty layer with the transparency correctly baked in.

I'm rendered a png image sequence for animation
C4d R20
Corona Version: 5.0 daily Oct 15 2019

any idea why can't get the buffer pass with transparency enabled?

Hope someone gives you an answer.
Where's the new guy Corona hired to be support via this forum.....?!?!

[C4D] General Discussion / Watch glass material
« on: 2019-11-03, 07:54:22 »
Anyone got a decent glass material for watch face?
Can't seem to get it right

Gallery / Re: ANNA
« on: 2019-10-15, 23:52:40 »
Amazing work

[C4D] General Discussion / Re: jagged shadow edges
« on: 2019-10-15, 11:18:19 »
Sure will send thew scene in.

Yep, values for sun are at 0.35. Was far too bright otherwise, even with the compression up at 40

The geometry is very clean, still parametric cubes

[C4D] General Discussion / Re: jagged shadow edges
« on: 2019-10-15, 07:44:32 »
Yes Corona Sun & Sky

Have tried different glossiness levels and still get the jagged edge when any amount of reflection is enabled.
Only way to avoid is disable reflection channel completely (untick)

[C4D] General Discussion / Re: jagged shadow edges
« on: 2019-10-15, 02:18:34 »
Ok so after alot of testing the jagged shadow edges seem to be a material issue.

When I disable the reflection completely in the corona material the jagged edges smooths out and goes away.
See below for noisy result but no jagged edges once reflection channel is turned off.

However this results in unrealistic reflections. Any amount, even .01 of reflection causes this jagged edge.

How to get around?

FYi it's animation so post edits will not work

[C4D] General Discussion / Re: jagged shadow edges
« on: 2019-10-15, 01:55:53 »
It's happening in multiple different cameras/angles also.
Assumed may have been a camera issue but seems directly related to the lighting or materials.

See screenshot attached for light pixelation in another area of the environment.
Seems to only be pixelated on the cabinetry, not the floor.

Would this signal a material issue.

Also it only seems to do it when rendering the final render. When using the corona IR it does not happen everytime

[C4D] General Discussion / Re: jagged shadow edges
« on: 2019-10-15, 00:14:27 »
Corona sky + sun
Then a HDRI with a compositing tag

screenshots show object hierarchy
other screenshot shows compositing tag on the hdri

[C4D] General Discussion / jagged shadow edges
« on: 2019-10-14, 22:51:43 »

I'm having issues with jagged shadows for an interior render.
(See attached)

Render specs_
1920 x 1080 - 72DPI - will be animation
rendering out as PNG image sequence - 16 bit
noise level limit - 3
denoising - corona high quality 0.3
preset - animation (flicker free)

All seals in ceiling and windows are closed.

PC & scene specs:-
C4D R20 + Corona 4
Win 10
AMD ryzen 16 core
RTX 2080

Any ideas?

[C4D] General Discussion / Re: VFB adjustments
« on: 2019-09-24, 22:32:12 »
Thanks for reply, Tom.

Yes will look into the script for batch editing CXR via CIE

That's an odd feature for the final renders from VFB, is that due to Corona mainly being for stills over animation?

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