Author Topic: not really a bug, but..  (Read 6285 times)

2014-03-07, 15:01:07

ind3x77

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Code: [Select]
filenode: file10 plug name file10.outColor
fileTextureName value: C:/Users/user/Documents/maya/projects/various_testings/sourceimages/stone-wall.png

This message appears in my Output Window for every single Flagging (about 50, all with the same texture) in my scene and it takes a really long time (~3s-5s for every one) until the render process starts...

« Last Edit: 2014-03-07, 16:06:34 by ind3x77 »

2014-03-07, 16:13:53
Reply #1

haggi

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Good point. At the moment I do not checking if a texture node or shader is already defined. I suppose you are using one shader assigned to multiple objects? I'll implement a optimisation to reuse existing nodes.

2014-03-07, 21:58:20
Reply #2

ind3x77

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Exactly, one shader to a huge number of objects