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Messages - ohsnapitsjoel

Pages: 1 2 [3] 4
31
Is there any updated documentation about the new declaration parameters?  I'd like to edit the Blender exporter so that it works with the newest version of standalone.

32
Also getting an error when declaring the environment that way. 

"-- Unknown enviro declaration"

33
I'm getting an invalid sun declaration error using the following in an export.scn file:
Code: [Select]
# Automatic Corona scene export - main file

# comments start with #



include conf export.conf

include mtl  export.mtl

include obj export.obj



camera perspective origin 83.3142 -163.965 49.4354 target 34.2329 -78.9538 30.3545 roll -0.0954056 0.165253 0.981628 fov 45

sun dirTo -0.923719 -0.28241 0.258819 color 1.78994e+006 1.21048e+006 590156 halfAngleSize 0.00445059

enviro main texmap Map#6.exr



34
AHH, I see.  So the portal declaration no longer goes in the .scn file, only the .mtl file, is that right?  And I guess that means I don't have to give it vertex coordinates either.  Hah, I should have tried it out and asked about it here before I did all that work this afternoon!

Awesome, I guess this'll be easier to manage, and it makes more sense in the UI to keep this option together with materials. 

35
For the newest version of Corona Standalone, is there a different way to declare a portal triangle?

I'm currently doing this, and it's giving me an invalid portal declaration error:


Code: [Select]
portal -2.182 -1.454 2.933 -1.995 0.521 3.174 -1.099 0.221 4.936

36
Hi Ondra, just out of curiosity, has there been much progress recently in Corona Standalone?  Have there been any new features added?

Of course, I know you've been working on the API, so you've probably had your hands full with that. 

37
[Archive] Chaos Corona for Maya / Re: Progress...
« on: 2013-11-12, 02:27:38 »
Edit: Ah, I guess I need access to the API to build the plugin?
yes. But blender licence is incompatible with the API licence, and the API is in C++, so...

But this thread is for the Corona to Maya plugin :)  I was just asking out of curiosity, actually; I took a look at haggi's work and thought I'd try to build his plugin, but I realized I need access to the API to build it. 

38
[Archive] Chaos Corona for Maya / Re: Progress...
« on: 2013-11-07, 19:24:34 »
Edit: Ah, I guess I need access to the API to build the plugin?

39
[Archive] Chaos Corona for Maya / Re: Progress...
« on: 2013-11-07, 17:54:32 »
Awesome, how exciting.  Is your progress updated to your github repository? 

40
Corona Standalone / Re: questions about the standalone
« on: 2013-07-29, 02:04:18 »
Awesome, I was more interested in normal mapping anyway! :D

41
Corona Standalone / Re: Is DoF implemented in Standalone?
« on: 2013-07-10, 21:49:28 »
I have a few more questions about the .conf file settings:

-What is gi.photons.filter?  Is this is an enum?  I thought it might be similar to the image filter, since it has 5 options (0-4) - if so, are these None, Box, Tent, Cone, Gaussian?
-what is embree.tris?  I assumed this was an enum, since the reference to it on the interactive docs showed it as an enum of Fast, Precise, Low-Memory? It looks like it allows a 0, too, though - would that be 'None'?
-What do the VPL settings mean?  I've enabled VPL as a GI solver in my exporter code, but I don't understand the settings.
-Here are the others I'm not familiar with:

lights.solver
enviroSolver
random.sampler
lightSolver.localFrac
lightSolver.globalFrac
shadowBias
gi.it.debugColor
gi.importance.solver
gi.it.emissionFraction
gi.it.doViz

42
There are wrong defaults in corona standalone. That might be the reason why it appears noisier. It would be interesting to see contents of .conf file for this scene :)

I'm really curious about this too; which defaults are incorrect?

Also, does anyone know - is there anywhere we could see the minimums and maximums of the parameters that are in the .conf file?  The interactive docs are helpful, but in general they don't show what the minimums and maximum values are, only some of the defaults.

43
Corona Standalone / Re: questions about the standalone
« on: 2013-07-06, 09:11:02 »
Hi Ondra, are bump/displacement/normal mapping on the roadmap for Corona Standalone in the near future?

44
Corona Standalone / Re: How to compute camera from TM matrix
« on: 2013-06-19, 07:54:07 »
Man, I wish I understood all this but I don't think I'm smart enough!  Could you by chance dumb it down a shade for me?  :)


45
Corona Standalone / Re: Is DoF implemented in Standalone?
« on: 2013-06-18, 23:10:38 »
Thank you sir :)

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