Chaos Corona Forum

General Category => [Archive] Chaos Corona for Maya => Porting and API => Chaos Corona for Maya - Bugs => Topic started by: ind3x77 on 2014-03-07, 15:01:07

Title: not really a bug, but..
Post by: ind3x77 on 2014-03-07, 15:01:07
Code: [Select]
filenode: file10 plug name file10.outColor
fileTextureName value: C:/Users/user/Documents/maya/projects/various_testings/sourceimages/stone-wall.png

This message appears in my Output Window for every single Flagging (about 50, all with the same texture) in my scene and it takes a really long time (~3s-5s for every one) until the render process starts...

Title: Re: not really a bug, but..
Post by: haggi on 2014-03-07, 16:13:53
Good point. At the moment I do not checking if a texture node or shader is already defined. I suppose you are using one shader assigned to multiple objects? I'll implement a optimisation to reuse existing nodes.
Title: Re: not really a bug, but..
Post by: ind3x77 on 2014-03-07, 21:58:20
Exactly, one shader to a huge number of objects