Author Topic: Motion Blur on Objects with Changing Topology  (Read 292 times)

2021-10-10, 10:52:43

Byteman3D

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Hi,

There is a warning about motion blur on objects with changing topology which is pretty much acceptable. The message also says   those objects will be excluded from motion blur calculations, which is what I want but it doesn't seem to work this way. Objects with changing topology are not excluded and create artifacts. I've had these artifacts on an object with animated Slice modifier and an animated Symmetry modifier. I need to turn off motion blur for these objects. Standard Max motion blur switches on the Object Properties dialog don't help. Should I completely disable moblur on geometry from Camera settings?