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Off-Topic / Re: Here we go
« on: 2022-09-26, 20:06:42 »
Oh yeah my next question was going to be about neural rendering :P are you guys playing around with that?
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Hello people,
I was wondering is there AMD CPU available that can turn Corona Interactive into "real-time renderer" (whenever I change something in the scene, Interactive Render turns into blocky mess for second or two before image is cleared) . How close are Threadripper 3990X and similar powerhouses to this?
wait, what about decals? Was this added already, how did I miss that?There might or might not be something done, but sadly because some of the users cannot understand that a feature might get postponed when unexpected complications occur, we will generally announce only features that are fully done ;)
That comment above about the house and the city is so flawed.
If you gonna start building a city you better hire a construction company, not rely on the same three people that did your house...
Because news flash those three people will do a terrible job and it will involve a lot of problems and a lot of setbacks, also they will promise you deadlines they can not keep. Sound familiar?
I think there is a discussion to be had about whether the new Physical Material was worth the dev team required to implement. I know that sounds harsh, but I have not yet found that it significantly improves my shading workflow - I feel like I am deciphering it more than I am wielding it.