Author Topic: render bugs with HDRi  (Read 520 times)

2024-11-14, 12:24:41

Naxos

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Hello there, it's been a while !

I've found a bug :
If i use a bitmap (hdri mostly) in Reflexion override and not in the environment (lights), i get some strange rectangular errors in the render : longer to get less noisy and eventually turns black.
As soon as i put the same hdri in the light environment, instead of black color, it works.

Quick solution is to put the same hdri, but via  one CoronaColorCorrection with expo to -20, so it is black for lights, but normal for reflexions...