Hello corona team & forum users,
Recently, I created a relatively simple scene with Phoenix and Corona.
In this scene, I only created a fluid simulation with multiple sources that interact with each other, mixing the RGB channel.
Regardless of the output image resolution and even in IPR, after a certain number of frames, my PC runs out of RAM.
For rendering a single frame, the scene does not require much RAM, and even a PC with 32 GB can render it in 4K without any issues.
However, after each frame, the RAM usage gradually increases until I encounter a Phoenix error: "Out of memory during volumetric rendering initialization."
If I play the simulation without rendering, the RAM usage remains under control.
I've tested this on five different PCs, ranging from 32 to 128 GB of RAM, and encountered the same problem. Has anyone else had a similar experience?
I hope you can help me because it's really painful to debug and render the animation when I have to restart 3ds Max after every 15-30 frames.
Please take a look at my attachments:
1. `ram_statistic -4xspeed.mp4` - I've recorded a video showing how the RAM usage increases.
2. `ram_statistic-error when out of ram.jpg` - A screenshot of the Phoenix error message that appears when the system runs out of RAM.
My Software versions are:
3ds max 2022.3.8 (24.8 - 24.3.8.3531)
Phoenix 5.20.00 Build 20230706
Corona 10 HF2
Best regards