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Messages - Luke_Wilkins_3d

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[Max] I need help! / Re: long parsing times/not responding
« on: 2019-05-02, 00:09:13 »
This really is only resolved if you leave the render running for more than an hour. If you just leave the render to run its course, you will eventually see it continue. Trust me, I've been using Corona for over 4 years now. It does this alot. It just stops responding. If you leave it, it will respond again. Go out for a beer or 2, have a cup of tea and play a game on your PS4. Come back and it works. It is a shame that current tech doesn't show you what really is happening behind the curtain.

2
[C4D] General Discussion / Re: Installer lacks EULA checkbox
« on: 2018-01-13, 22:58:08 »
Yeah, this is kinda ridiculous. Just got myself another license, experiencing this problem. Is it really that much of a pain in the neck?


3
[Max] Bug Reporting / Corona and Realflow - Wouldn't bother.
« on: 2016-08-02, 11:36:41 »
So, realflow and corona have real problems getting on.

Especially rendering and using the VFB. Can't render animation sequences without using the script, which is also buggy as hell. Another thing is the VBF... can't use that with realflow animations for some reason.

4
Work in Progress/Tests / Re: Teeth - SSS Feature
« on: 2016-08-02, 10:59:09 »
can we get the settings for this?

5
[Max] Resolved Bugs / Re: "Parsing the scene" step
« on: 2016-02-19, 11:57:37 »
Seriously what. So you fix problems privately on a public forum? No logic.

6
This still doesn't answer the question. I google 2 sided material and this comes up top of the list. Please can you explain how to create 2 sided materials?

7
[Max] General Discussion / Re: Corona is Unstable.
« on: 2016-02-05, 10:48:01 »
And it's also removed all history from the ''recent places'' when I go to open a file. Few other little things have occurred because of this displacement test.

I'm just here to piss and moan that's all. Venting my frustrations. I pay for this crap.

8
[Max] General Discussion / Re: Corona is Unstable.
« on: 2016-02-05, 10:42:41 »
Well, ok I'll report the most recent one..

Did a displacement test, at 0.2 pixels. Zoomed in pretty close to my plane. So yeah, there's going to be some waiting here I accept that.

Next thing you know the computer crashes.... nothing strange, nothing new.

So I reset the computer, and load up my scene again.

And now. My textures are loading with different output values.... one would be brighter than the other. It's just ridiculous. What has happened. Yep.

9
[Max] General Discussion / Corona is Unstable.
« on: 2016-02-05, 10:28:45 »
Ok after a year of using this, I now realize this render has hidden anomalies that when they occur, you're going to get really Pissed off. I really can't even be bothered to list them all.

10
So yeah. Downloaded the latest update. Now all my files have a different exposure setting. Even when I correct the exposure, nothing happens, how the hell can I even explain this problem. ??

11
[Max] General Discussion / Re: Ambient Occlusion (AO Pass)
« on: 2015-07-17, 15:29:44 »
Why the hell is Corona AO pass so ridiculously complicated? I can't even see any options for it in the render elements? Where is the shadow matte? shadow catcher is a pile of arse, and difficult to set up? Paying for this engine.

12
I get this problem too, it's getting ridiculous now. What is this? A render engine or what. People need to update their textures without silly problems like.... LOSING YOUR WHOLE DAMN PROGRESS.

It happened to me NOT in interactive mode, just plain old ordinary mode. I have a corona sun + sky set up, everything set up. I am using Substance Painter to export TARGA textures that update when I hit export. So they update and then I need a nice smooth update of that texture in my 3ds max viewport.

Sort it out. Paid for this crap.

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