Hello,
I've noticed that the option to use "area (soft) shadows" with 3ds Max photometric lights seems to be a global value, that can't be changed individually for different lights in the scene. I'can't have a spotlight with soft shadows and one without them in the same scene; if I turn area shadows on/off or if I change the radius, all lights are influenced (of course I've checked that the different lights in scene are not instances...).
Is it normal or is it a bug on my side?
(I currently use 3ds Max 2016 and Corona 1.7)
Thanks for any help about this!
Patrick