Author Topic: normal map problem  (Read 1816 times)

2015-04-05, 11:57:14

pmcf1981

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hi...

I am trying to create a puff with normal map (bump ) and one of the faces appear broken .
the puff was carved in cinema 4d and the baked texture.
it seems correct, but one of the faces appear broken

2015-04-05, 13:49:18
Reply #1

romullus

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Your normal map is in object or world space and Corona supports tangent space normal maps only. You need to rebake it in tangent space.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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