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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
normal map problem
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Topic: normal map problem (Read 1816 times)
2015-04-05, 11:57:14
pmcf1981
Active Users
Posts: 271
normal map problem
hi...
I am trying to create a puff with normal map (bump ) and one of the faces appear broken .
the puff was carved in cinema 4d and the baked texture.
it seems correct, but one of the faces appear broken
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2015-04-05, 13:49:18
Reply #1
romullus
Global Moderator
Active Users
Posts: 8856
Let's move this topic, shall we?
Re: normal map problem
Your normal map is in object or world space and Corona supports tangent space normal maps only. You need to rebake it in tangent space.
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
normal map problem