Author Topic: Restrict AO and wireshader with Phong  (Read 1184 times)

2023-03-22, 09:50:57

steppes

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Hi Team,

it would be nice to have the possibility to restrict the AO- and the wire-shader with the phong-angle.

2023-03-22, 10:37:41
Reply #1

Beanzvision

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Hi there, are you able to share an example of what you mean?
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2023-03-22, 10:58:22
Reply #2

steppes

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Please find the attached Picture.

I don't want the AO (or wireshader) on the cylinder (see phongshading on the right hand side) but only on the top part.

Phongshading is restricted by phongtag, so should the AO or wire shader.

In additon to that a restriction to an edge selection would be nice

2023-03-22, 13:01:02
Reply #3

Beanzvision

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Hi, thanks for that. Perhaps an include/exclude option might be useful. I can mention it and see what happens.
(Internal ID=1081944046)
« Last Edit: 2023-03-22, 14:31:05 by Beanzvision »
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2023-03-23, 07:50:04
Reply #4

steppes

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and by that, the wireshader would not show the triangles but a clean mesh

2023-05-18, 13:01:59
Reply #5

steppes

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2023-05-18, 13:48:32
Reply #6

Beanzvision

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Hi there, unfortunately, no other updates at this point. Once I have more news I will share it with you. :)
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2023-12-13, 13:58:48
Reply #7

steppes

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again I want to use the wireshader restricted tu the phongangle. I think a wireshader without the ability to restrict it to something is pretty useless....

thanks for help