Author Topic: Curves not transported to new tone vbf system  (Read 1490 times)

2022-03-11, 21:30:48

Stefan-L

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Hi

first congrats on  the new tone mapping, i test yet to try to get the same output as before.

one thing i see that isnt right when i open my old scenes, is that the curve setting is ignored and not added to the new tone mapping system.
we heavily use custom curves in our process and need those also in new v8 beta when opening our scenes

i hope it is easy to fix that/adding the old curve paramater to the new system.

i hope this is the major source for the different look so far, will continue to test:)
thx!
Stefan

edit: on more tries this time it did also "forget" the lut setting", so seems randomly it yet misses some settings in new file when opening old scenes with more than one camera and different settings per camera
« Last Edit: 2022-03-11, 22:35:54 by Stefan-L »

2022-03-11, 21:58:17
Reply #1

Stefan-L

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ok after checking i see, i new beta in uses totally wrong values for almost all settings:

exposure is different than in file (as was opening in 6,7, or older v8 beta)
highlight compress,contrast, saturation, filmic, uses a different values
curve as said before is totally ignored

before we had per camera tone mappng settings, some how these arent yet working right into new system i think

edit: to be more precise it seems to take the right values(beside the missing curve) of the first camera, but not when i switch cameras to another view.
i keep testing
« Last Edit: 2022-03-11, 22:06:10 by Stefan-L »

2022-03-11, 22:26:59
Reply #2

Stefan-L

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the new curve editor has a grid not 12x12 as before, but 8x8,

this is a bit unpleasant i think, a curve grid should be always dividable by 3 i believe (as 3rds are often needed and used) with 8 it is really hard to define easy 1/3 by grid.

the 12x12 grid before was pretty ideal i feel. any chance to get this (more precise) option back?
12 divides by 3 and 4 and 2, (much better than 8 which only divides by 2 and 4)
« Last Edit: 2022-03-12, 15:51:02 by Stefan-L »

2022-03-15, 14:16:59
Reply #3

Stefan-L

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anyone on this?

i have to0 revert so far to the older betas, hope those things can be fixed for next rc2

2022-03-24, 20:32:31
Reply #4

Stefan-L

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any reaction to this?
more or less snot a single scene i open renders right, it looks totally different (due new tonemapping)

atm the new version are yet not usabel for me,  i stay on older beta, - have to wait for this things to be fixed.
if you need anymore  infos from me tell me pls.

2022-03-25, 11:30:13
Reply #5

burnin

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This is bad, tone mapping breaking backward compatibility brings lot of waste...

2022-03-25, 15:49:07
Reply #6

Stefan-L

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i think it is easy fixable if the above mentioned things are repaired (if it uses same settings and curves, per camera, as in older versions)

2022-03-26, 12:04:13
Reply #7

burnin

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indeed, bug was identified and RC3 should be working fine :)

2022-03-26, 21:38:09
Reply #8

Stefan-L

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good, great to know, so i await rc3 :)