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[C4D] General Discussion / Re: why is Corona tiles shader restricted to one direction?
« on: 2024-04-05, 12:29:39 »
when I use UVW space, the tile size width and tile size height are not considered.
when I use object space, I can set the dimensions properly.
I have watched the Videos on YT and there is that "feature" mentioned, but I cannot figure out the sense: Either I can map on every side or I can set the dimensions properly. Why not both?
when I use object space, I can set the dimensions properly.
I have watched the Videos on YT and there is that "feature" mentioned, but I cannot figure out the sense: Either I can map on every side or I can set the dimensions properly. Why not both?