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Messages - aler

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1
[C4D] General Discussion / Re: C4D 2024.4 Particles
« on: Yesterday at 04:44:17 »
It's killing me that Corona is sooo behind on rendering particles. I thought with C4D 2024.4 releasing a new and improved particle system, Chaos would have taken the opportunity to finally support native particles. And before you say Redshift, I like to have the ability to render a complete scene in one renderer instead of doing multiple passes and compositing in post.
+1

3
We really need volumes and VDBs to works flawlessly.
+1

4
[C4D] I need help! / Re: IOR and Fresnel
« on: 2023-09-02, 14:09:30 »
Thanks for the explanation, maru :)
If you wish to keep things physical and working as intended with Corona - it's best to use Corona Physical Mtl.
I do this, I use Physical Material.
If you don't like the appearance of Corona Physical Mtl or you find the other material types better suitable for the image you are working on - feel free to use them!
I'm experimenting...

5
[C4D] General Discussion / Re: R 23 and corona renderer
« on: 2023-08-28, 06:46:56 »
I haven't experienced this, but...
1. I heard that if there is no "plugins" folder in the new versions of Cinema, then you can create it yourself.
2. there is also a second folder "plugins" in AppData: C:\Users\***\AppData\Roaming\MAXON\CINEMA 4D*version*\plugins

6
[C4D] I need help! / Re: IOR and Fresnel
« on: 2023-08-08, 08:23:28 »
I don't mind if someone else gives an extended answer about Fresnel :)

7
[C4D] I need help! / Re: IOR and Fresnel
« on: 2023-08-07, 20:42:39 »
Physical material already accounts for proper IOR (as does the legacy Corona Mtl).
Thanks. That's exactly what I was interested in :)
And in the first screenshot I have 2 skies (Back and Impact), and reflects exactly light-blue (Impact).
However, I will experiment...

8
[C4D] I need help! / IOR and Fresnel
« on: 2023-08-07, 15:06:09 »
Can you please tell me if it makes sense to use C4D-Fresnel to control the degree of reflection on inclined surfaces? Or does the Physical material, depending on the IOR value, independently determine the correct reflection on the bevels?
The question arose because, for example, with a standard IOR - 1.5, the colors often turn out to be very faded (depending on the degree of glossiness).

10
[C4D] Feature Requests / Re: Corona sun gobos please
« on: 2023-06-30, 05:43:42 »
+1
as an example:
,
,

11
Gallery / Re: VISAAYA FILM
« on: 2023-06-30, 02:10:53 »
Awesome! 👍‍ 😯

13
i had and used fryrender, and to be fair there should be some more info to this marketing video of fry...
Thanks for the extended information :)

14
Interesting observations. It is interesting to read and the comments made may not be without meaning... :)
By the way, a little information for a change and for thought (and that was 14 years ago):

15
Gallery / Re: IT'S ALMOST SUMMER
« on: 2023-05-17, 14:12:15 »
Good! 👍‍ 🙂

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