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[Max] I need help! / Re: How to do this finished?
« on: 2022-08-16, 20:59:31 »
Use a layered material.
Base layer 90% metal wth some anisotrophy, brushed texture in bump and clearcoat
Second layer the same but drop the metalness down and make the colour almost black.
Blend the layers by putting a curvature shader as the mask (only concave white, add some spread and up the directionality).
Theres a screengrab attached, from C4D tho'.
Base layer 90% metal wth some anisotrophy, brushed texture in bump and clearcoat
Second layer the same but drop the metalness down and make the colour almost black.
Blend the layers by putting a curvature shader as the mask (only concave white, add some spread and up the directionality).
Theres a screengrab attached, from C4D tho'.