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Topics - Beck

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Simple testscene:
Lightmaterial (no emitting light) with a picture on a plane in front of a plane, sun from behind.

-If the plane is nonmetal all is as expected, no shadow from the lightplane.
-If the plane is metal and the roughness is increased, the lightplane casts a shadow on the metalplane.

i think this should not happen? Even with a corona compositing tag and "cast shadow" unticked it casts a shadow on the plane.

I noticed this in an archviz with a lightplane in front of the scene for the foregroundreflections on the glass/windows with metalframes.

(corona-10-c4d-daily-2023-01-23-mac)



2
Hello

"render marked takes to pictureviewer" renders always the same take (the actually marked take) instead of switching trough all marked takes.
 

(Daily Build 2023-01-23)

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[C4D] Daily Builds / Render takes to pictureviewer problem
« on: 2022-12-21, 13:26:52 »
Problem:
some takes with different cameras, each camera has different tonemapping settings.
"Render marked takes to pictureviewer" uses the tonemapping settings of the first camera for all other takes, it ignores the tonemappingsettings for all other cameras/takes.
If i use the renerqueue, it works as it should and updates the tonemapping for each camera/take.


4
Addition to my previous post

Test with Object from cosmosbrowser:
See example sreenshots. If bumpmap is disabled, the render is ok.

5
[C4D] Daily Builds / Problem with corona normal maps
« on: 2022-04-01, 13:57:00 »
Hello

There seems to be something wrong with corona normal map shader in new versions of corona render.

My simple Test:
If I apply a normalmap to a corona standard physical material (bumpchannel->corona normal)  the edges of a rounded cube are visible. The Materialpreview is also distorted.
See screenshot 100%

The same happens with a Material from the Cosmosbrowser. See attached screenshots.(Cosmos_Material01+02)

This did not happen in earlier versions where i set the value to 100%.
The color profile of the normalmap is set to linear.

Can you please test this?

iMac2019 / OSX 11.6.5 BigSur / C4D R25.117

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