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[Max] Bug Reporting / Incorrect shading on imported geometry
« on: 2018-01-08, 23:43:25 »
Hi ,
I am working in version 1.6 and my imported polygon geometry (converted from Rhino) is not shading correctly.
I tested in Vray and Fstorm and got the expected results so it is a Corona issue.
Attached are quick screen grabs and 3D File.
Tested on both a dual Xeon E5-2687 and Threadripper on Win 7 and 3DS Max 2016
Cheers,
I am working in version 1.6 and my imported polygon geometry (converted from Rhino) is not shading correctly.
I tested in Vray and Fstorm and got the expected results so it is a Corona issue.
Attached are quick screen grabs and 3D File.
Tested on both a dual Xeon E5-2687 and Threadripper on Win 7 and 3DS Max 2016
Cheers,