Author Topic: Daily builds version 2  (Read 135360 times)

2018-02-12, 21:51:59
Reply #240

ihabkal

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There is a bug with the corona camera. When I create a camera by dragging the cursor in the viewport, everything renders fine. But when create it with a single click in the viewport, the render is full red. (3ds max 2018 / daily 2018-02-08)

check if the target and camera are in the same exact XYZ position.

2018-02-13, 10:03:23
Reply #241

Fluss

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There is a bug with the corona camera. When I create a camera by dragging the cursor in the viewport, everything renders fine. But when create it with a single click in the viewport, the render is full red. (3ds max 2018 / daily 2018-02-08)
I can't reproduce this with the same Max and Corona version. Can you post any scene where this is happening?

Empty scene, create a cube and a light then select CoronaCamera creator, uncheck targeted and create a camera with just a single click in the viewport. Re-orient the cam and try to render. It should render black with just a light, red if there is an HDRI.

There is a bug with the corona camera. When I create a camera by dragging the cursor in the viewport, everything renders fine. But when create it with a single click in the viewport, the render is full red. (3ds max 2018 / daily 2018-02-08)

check if the target and camera are in the same exact XYZ position.

That might be the issue, but targeted is unchecked before creation so it shouldn't.

edit : this is the issue, it creates the cam with target at the same position. Even if targeted is unchecked, it does not render anything. Enabling target, moving it then disable it again solve the issue.
« Last Edit: 2018-02-13, 10:25:39 by Fluss »

2018-02-13, 10:58:01
Reply #242

maru

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It looks like an issue related to the target indeed. This happens regardless of the "targeted" setting. I will report it.

Update: reported in our task tracker as "CoronaCam not rendering when created with single click".
« Last Edit: 2018-02-13, 11:04:21 by maru »
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2018-02-13, 15:25:42
Reply #243

Avan

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Unfortunately new toolbar in orange looks awful. Rolled back to pevious daily due having conflict with installed toolbar and also unclear visual apperance.  i Use https://forum.corona-renderer.com/index.php?topic=8930.0 this one on 2018 max, it makes workflow faster beacuse has converter button. Could it possible to add same button to in-house script? Also that script uses more convinient buttons (visual separation by function type).

2018-02-13, 16:11:21
Reply #244

Frood

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Customize -> Customize User Interface -> Toolbars -> Category "Corona Renderer" -> Drag "Corona Mtl/Lights converter" to any toolbar.


Good Luck

Never underestimate the power of a well placed level one spell.

2018-02-14, 10:44:29
Reply #245

Dung (Ivan)

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Hi everyone, I have just joined Corona team as Sr QA Specialist.

My job is essentially to make sure Corona releases are as bug free as possible :)
I am looking forward to cooperating with you all

2018-02-14, 11:23:44
Reply #246

Fluss

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Hey Dung, glad you're part of the awesome team. So you're the bug killer



Welcome !

2018-02-14, 11:42:46
Reply #247

Christa Noel

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Hi everyone, I have just joined Corona team as Sr QA Specialist.

My job is essentially to make sure Corona releases are as bug free as possible :)
I am looking forward to cooperating with you all
hi Dung, congrats for having a great job from a great team. :)

2018-02-14, 20:05:52
Reply #248

Ondra

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Hey Dung, glad you're part of the awesome team. So you're the bug killer



Welcome !
That would be great avatar... Dung? :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-02-14, 21:30:50
Reply #249

NicolasC

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Hey Dung, glad you're part of the awesome team. So you're the bug killer



Welcome !
That would be great avatar... Dung? :D
Welcome, Dung :)
the avatar suggestion gets my vote as well :)
Nicolas Caplat
CG supervisor / teacher / artist

2018-02-15, 06:30:26
Reply #250

Christa Noel

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i searched about progress bar for bloom glare and didnt find any request,
hi devs team, is it possible for you guys to use progressbar (not indeterminate type) for show the progress of bloom glare operation?
if yes, then i'll create a feature request for this. with small changes i need to know if it is already finished or still in progress.

2018-02-15, 09:53:25
Reply #251

Dionysios.TS

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i searched about progress bar for bloom glare and didnt find any request,
hi devs team, is it possible for you guys to use progressbar (not indeterminate type) for show the progress of bloom glare operation?
if yes, then i'll create a feature request for this. with small changes i need to know if it is already finished or still in progress.

+1

2018-02-15, 11:14:53
Reply #252

romullus

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i searched about progress bar for bloom glare and didnt find any request,
hi devs team, is it possible for you guys to use progressbar (not indeterminate type) for show the progress of bloom glare operation?
if yes, then i'll create a feature request for this. with small changes i need to know if it is already finished or still in progress.

I was requested that some time ago and i think the team has acknowledged that.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2018-02-15, 11:39:09
Reply #253

Christa Noel

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I was requested that some time ago and i think the team has acknowledged that.
thats great! Can you give your featurerequest link, i'll vote for that :)

2018-02-15, 11:46:59
Reply #254

romullus

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It might be that it wasn't separate request, but a simple post in daily builds / CIE threads, so i won't mind if you would repeat that request properly ;]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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