Hi loocas,
loading Corona has completely changed with v6. You don't have to add something to the path environment variable and the DLT/DLRs are just loaders/stubs/dummies. They expect the plugins/dlls to be found either in the default installation directory or at a location defined by an environment variable. And if you do not tell them from where to load CoronaMax_Release-2014.dll and CoronaMaxUtils_Release-2014.dll then nothing will happen. You will not be able to revert this by wistfully looking back on Corona 1.7.
So as a final summary, these are the options you can choose from if you want to deploy/load manually at all costs:
A) Set CORONA_3DSMAX_2014_LOAD_PATH properly with dlt/dlr in the plugins directory and then start max in this context.
or
B1) Rename CoronaMax_Release-2014.dll and CoronaMaxUtils_Release-2014.dll to CoronaMax_Release-2014.dlt and CoronaMaxUtils_Release-2014.dlt and put them into the Max plugins directory - alongside with all other DLLs for Max2014. Do not put dlt/dlrs in the plugins directory.
or
B2) Copy or rename nothing but load Core and Utils dll directly via maxscript from the DLLs directory
or
C) Use the same location for the DLLs as the installer would do, put dlt/dlr in the plugins directory.
as Max doesn't throw any errors on startup, but Corona is not loaded anyways. And I don't know why.
I already explained to you where you most probably will find the error you are looking for (plugin manager) and why it will not load - and how to make it load.
Good Luck
Edit: typo
« Last Edit: 2021-04-21, 19:46:46 by Frood »
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