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« on: 2023-08-24, 05:26:41 »
What is the point of your ACES OT’s and negative highlight compression?
The bridge etc still has massive blown out “highlights”.
Why saturation 0.1? - Pink clouds.
Turn off bloom and glare - find your tone map/ exposure values first and only then add subtle B&G.
As beanz said, the problem starts with your materials…
Are you using corona materials? The materials look like they are just simple colors… no textures - lifeless/ flat. Most windows no reflections???
Flat noon lighting = flat image.
You need to spend the time and apply “realistic” materials to all elements…all buildings, roads,
etc. Avoid repeating textures. Check tex sampling for “far away” materials.
Delete all trees or replace with cosmos trees. Once you see something “fake” all looks fake.
Sun size “5” means it’s hazy/ soft shadow light. Something is not right…
Is your scene to real world scale? If not, scale up to a real life value.
What’s across the river, off camera? Once you use real glass material, these windows want to reflect something interesting, not just endless sky…
Hey, the water looks great!