Author Topic: AO Problem  (Read 1382 times)

2015-02-05, 15:04:05

DanGrover

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Hi Guys,

I have a small problem with AO. By default, the AO settings are slightly shonky - you end up with a sort of "overlap" in the corners of buildings that is a perfect square. For example...



It looks a bit weird and makes it practically unusable.

If you edit the settings, though, to read something like this...



Then you end up with an image like...



Much better! The only problem is, these settings "pull in" the AO a lot, which requires you to then bump up the "Max Distance" - for example, in the top image the setting is at 5m, and in the bottom one it's at 30m.

The problem then is that if you take it too high, entire faces just go completely black. This is the case whether you switch the other settings or not, but it's only really a problem here because of the significant "pull in" to get the nice AO.

So ideally I'd love to hear any advice to either a) get rid of the surface turning black with higher Max Distance properties or b) otherwise get a nice AO without the doubling up in the corner in such a way that doesn't require increasing the max distance.

Thanks!