Author Topic: Blender to Corona: specular map has no influence on material  (Read 2735 times)

2018-01-24, 22:47:46

jedahn

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Hi guys,
I am using Blender 2.79 plus Blender to Corona 7.5.2
I have an issue. My spec maps for reflective materials don;t influence the material at all. I checked the *.mtl files and they miss the map too.
I noticed this on the Chocofur free scene. I;ve build another example myself.

Here is the node setup: https://drive.google.com/open?id=1Z8tSNduyCFYdpIqxYyHPirl0NM9_7nS_
I attach the blend file too: https://drive.google.com/open?id=1u5ydsYA2YyhUqaBoNME-mV_1bVssmL4B
 Any suggestions?

Thanks,
Dan

2018-01-24, 22:51:49
Reply #1

blanchg

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Sorry it has been a long time since I tried this but try connecting to the reflect color.  Any input that has no fill means it can't accept input.

2018-01-25, 09:14:20
Reply #2

jedahn

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Thanks @blanchg for your fast response,

   Will the result be correct when connecting to reflect color?

I am wondering if the classical mode(no nodes) works. I can see it work in this tutorial (http://www.chocofur.com/uploads/5/2/1/6/5216177/2030116_orig.jpg), but it does not work for me.