Author Topic: Animation  (Read 7349 times)

2015-02-11, 12:18:55

moebius

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Does anyone know a workaround for the animation rendering bug? I can't render more than two frames... :-(

2015-02-11, 13:58:01
Reply #1

borisquezadaa

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Could you be more specific?... What animation bug?.
The only one i heard off is a Realflow phoenix related one of frames not updating and it has a solution here on thye forums using some scripting.
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2015-02-11, 14:33:38
Reply #2

moebius

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I can't render more than two frames als C4D crashes. The Bug is known by the maker of Corona... Maybe someone knows a workaround in C4D...?
Someone told me to copy all of the objects in a new file: Does not help for me.

2015-02-11, 22:26:40
Reply #3

Tanuki

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I'm still trying to figure out what causes the crashes too. sometimes it all renders out fine, but more often it crashes after 1-3 frames. I've read it's caused by animating the focal distance, but it seems that's not the only cause. Currently I just restart C4D and try it again until I get it to work. I've had most success using the render queue rather than the picture viewer but it may just be coincidence...

In fact an animation that crashed last night after 1 frame, I re-opening and started re-rendering again today. Without making any changes whatsoever to the file it seems to be rendering out without any issues, so I guess maybe there's no real "cause"
« Last Edit: 2015-02-11, 23:06:17 by Tanuki »

2015-02-12, 09:29:28
Reply #4

moebius

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I didn't use the focus lengh..
also, it does not work by rendering using the commandline.

2015-02-12, 22:35:43
Reply #5

Tanuki

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hmm. All I can say is keep trying. After numerous crashes (often after only 1 frame), I managed to get 850 frames out overnight without a hitch.

2015-02-13, 09:47:52
Reply #6

mp5gosu

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This bug is known for a long time now. Let them just start to develop Corona for C4D. (There's just an Alpha - so not something completeley fluid to expect yet)
https://corona-renderer.com/bugs/view.php?id=560

2015-03-03, 00:55:51
Reply #7

studio-fabian

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I just found a workaround for this problem. It is not too elegant, but it will work until this is fixed. The main idea is that one frame always renders safely. So you could spend all day rendering an animation one frame after the other. Not much fun. So I wrote a little plug-in and a script doing exactly that for you. Download links and instructions can be found here:

http://www.studio-fabian.de/corona-render-for-cinema-4d-fix-for-the-alpha-animation-crash/

2015-03-04, 17:46:43
Reply #8

moebius

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It works! :-) Great!

btw, I love CallOnActivation.

2015-03-04, 22:26:01
Reply #9

studio-fabian

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Cool, I'm glad it works for you! I'm rendering quite a bit myself since I found the hack. And good to hear you like CallOnActivation.

Best
-
Fabian

2015-03-05, 10:53:36
Reply #10

moebius

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I tried it over night for 250 frames and C4D was shotdown in the morning. At frame 170. Maybe because I tried to render a camera flight and C4D stopped when too much trees came in to the frame...

2015-03-05, 13:17:31
Reply #11

moebius

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and it's flickering :-(