Author Topic: translucent mats and omni lights  (Read 2788 times)

2014-12-09, 15:07:58

renderinglover

  • Active Users
  • **
  • Posts: 7
    • View Profile
Hi guys I am working on an interior scene with corona,and I am having a problem with a translucent material,I need to create a lamp shader so light can pass through,I tried ticking the translucent option in the material but nothing works.
And another problem:
How do I create an omni that emits light in all directions,lights in corona seem to only work following the z axis? why?

2014-12-09, 15:21:26
Reply #1

johan belmans

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 761
    • View Profile
    • belly.be
Because you have chosen DISK instead of SPHERE in the shape option of Corona Lights?

2014-12-09, 15:22:44
Reply #2

renderinglover

  • Active Users
  • **
  • Posts: 7
    • View Profile
Oh ok yes I didn't even see that thank you