Author Topic: Corona team render - lightMix  (Read 1180 times)

2018-12-24, 13:08:57

archimen

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Hello,
I do not know if I missed something, but does LigthMix work in team render?
Of the five light sources, it sees only 2 and they are not assigned to "Light Select".

Greetings and merry Christmas.
Greg
« Last Edit: 2018-12-24, 14:28:08 by archimen »

2018-12-24, 15:10:26
Reply #1

TomG

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Hi!

It's working as expected here with my test scene. We'd need more info from you:

- I am not sure what you mean by "Of the five light sources, it sees only 2 and they are not assigned to Light Select". Do you mean your final render looks like only 2 out of 5 lights were active in the scene?
- Can you share the scene set up, the LightMix setup (the scene itself would be useful in fact), and some results of rendering locally vs. rendering using Team Render? (Actually, does it render differently if rendering locally, to make sure this is a Team Render question and not just something that is happening with LightMix?)
- Were you rendering using "Team Render to Picture Viewer" (which is what I used), and then checking and manipulating the LightMix in the Corona VFB (which keeps in sync with the PV)? Or were you using Team Render's web interface render manager?

Thanks!
   Tom

Tom Grimes | chaos-corona.com
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