Author Topic: Centispeed  (Read 4482 times)

2015-04-04, 15:18:39

cloneops

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Transparent version of previous bike thing,working on an sss skin...sss so very picky about distances it's maddening.
Zbrush and Rhino.

2015-04-05, 20:06:35
Reply #1

klipanos

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Amazing!!!

2015-04-06, 03:34:10
Reply #2

cloneops

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Thanks,i will post the totally finished one as this is just the massing/blocked version but thought it
kind of looked cool.
Will add all the technical proper hoses and nuts and bolts soon enough i guess.
I was looking for a studio scene to put it in but i think just a  workbench scene with some furistic tools laying around
might be better.

2015-05-23, 10:03:46
Reply #3

cloneops

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Tried sss sort of texture...very very long render.
 model was with plain backround  ..so i threw a background on in PS.


2015-05-24, 07:21:09
Reply #5

Javadevil

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In Rhino how do you create those surfaces ? Do you draw lines a sphere and trim the rest, or is splines project ?

2015-05-25, 03:27:38
Reply #6

dartofang

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nice abstract design.

2015-05-25, 04:48:06
Reply #7

cloneops

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In Rhino how do you create those surfaces ? Do you draw lines a sphere and trim the rest, or is splines project ?
Do you mean the spheres in the background?
 i actually modeled in rhino some flat section then used the splop command to mash the flat section onto a
sphere shape.
- The bike the shell skin is zbrush the rest internals is just basic shapes in rhino.