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Messages - monkriss

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61
Chaos Corona for Blender / Re: Normal map weirdness
« on: 2017-11-21, 09:04:50 »
No problem :)

62
Chaos Corona for Blender / Normal map weirdness
« on: 2017-11-20, 09:01:49 »
I've just started out with Corona and one of my biggest issues is that if i get a normal map, plug it into the normal map node and then output from DirectX and set it to "1", it works. But if i try to increase the strength to anything more than 1, it goes really weird and creates very odd shadows?

It doesn't increase the normal strength either, just creates unnecessary shadowing and looks terrible.

You can see in the images that Strength 1 looks far better than Strength 5. Is this an error? am i doing something wrong? I've love to increase normal strength just like in Cycles...




https://imgur.com/g7JmHQO
https://imgur.com/H48wuJT

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