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Messages - thilima

Pages: [1] 2
1
Hey guys I´m having this issue when using "denoise during render".

I tried a lot of Daily Builds versions and I´m actually on RC7, and it is still not working. The scene is just a cube with white color on BG, so there is no lack memory problem.

• Gtx980ti with newnest drivers 416.94 (I also tried with older drivers)
• I already tried to download Aidenoise and Mtl Library to install it offline and Ai stuck with the same error (with update and custom method of instalation)
• I also tried to install it manually using the Unpack method, but nothing seems to work.
PS.. Ai denoise use to work in earlier corona versions like 18/10/2018

Any idea of what is happening?

2
Gallery / Bedroom
« on: 2017-12-31, 00:16:39 »
3D Studio Max + Corona Render 2.0 (daily build 18/02)
Project: Atticus & Milo
Original photo: Derek Swalwell - http://bit.ly/2CqQfDY

3
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-14, 18:58:53 »
I am having sporadic noise level values during my render, instead of the noise level gradually decreasing over time I am getting jumps up of up to 1%.  I'm currently rendering a pretty heavy scene and my noise level has gone from 4 to 3.5 to 2.8 and then jumped back up to 3.5 then to 3.25 etc.  This has happened a few times throughout the render.  I have my system set to autosave  .cxr's at intervals, but I'm not sure if the noise jump correlate to when these are being saved out.

not a biggie, but prob still worth mentioning...

Same here, since the New Sampler was implemented (since build 09/14 if I remember well)

Sometimes the render is almost finished, like 98% done but still rendering for a very long time until is finished, due to this crazy noise level variation. (specially in heavy scenes)

4
Gallery / Re: Under | Short Film
« on: 2017-09-28, 15:44:46 »
great insight, thank you!

Quote
LSM: 3
MSI: 10
MRD: 10

This makes a lot of sense on paper if you want to squeeze things a bit extra, but I would actually love to see some controlled tests of default settings vs these, to see how big a difference it actually makes.

It's the one thing that is always hard to figure out, when to try and compress more, but boost other places or when are you just doing more damage to your render times.

Yes, for sure is not a 100% guarantee result on everyscene. I found myself not struggling with settings anymore. Sometimes you lose more time trying to find the perfect setup than actually rendering your scene with default settings ahahhahaa.

I´ll make some comparatives about default x mysetup as soon as I have some time, thanks for the idea

5
Gallery / Re: Under | Short Film
« on: 2017-09-27, 14:40:20 »
Very Inspiring! can you share your settings in this animation? :) did you used zdepth in dof? Thanks!

It variated from each scene. There was scenes finishing with 6% of noise, other ones with 10% of noise and some of them with elements rendered separated.
Mostly I used
GI vs AA: 16
LSM: 3
MSI: 10
MRD: 10

UHD Cache: Default (sometimes I used PT + PT for scenes with too much moving elements or too much parallel elements, like fences for example.)
Anti alias filter: BOX (cause is the most blurry filter, that way, avoiding some possible alias flickering.

There is some Scenes with dof directly on camera and other ones on Post production using zdepth pass.

Glad you like it :)


Oh my God...Look amazing...And water effect . Really love your work.

Thanks a lot Image Box Studio :)

6
Gallery / Re: Under | Short Film
« on: 2017-09-26, 16:32:33 »
really nice! i love the tonemapping looks natural, did you used some lut?

No LUTs and the post production was just for BG, Fishes, DOF and some effects. All the rest (colors, balance, contrast) were directly from Corona Frame Buffer


7
Gallery / Re: Under | Short Film
« on: 2017-09-26, 16:07:11 »
wait what?  5-15min per frame?  But how?  are there any special settings to make it so quick?

wait what?  5-15min per frame?  But how?  are there any special settings to make it so quick?

My guess is that its 720p and denoise is doing a lot of work? maybe even in 1080p denoise would do wonders to keep rendertimes down.  sounds pretty solid still though, on a 4core laptop.

It was rendered on 1920x1080, in Corona 1.6 - some of them pt+pt to avoid some flickering

Wasn´t easy to reach this time, specially using displacement in 90% of the shots and Corona Volume on every under the water scenes. I had to do a lot optimizations on every single material, light and render settings. Even not having so much settings on Corona, there is a lot of tricky stuff to do to avoid long rendertimes, excessive noise, fireflies, etc...

Once I have time I´ll do a making of about some shots, once is done I´ll let you guys know.
Thanks a lot for your comments


8
Gallery / Re: Under | Short Film
« on: 2017-09-25, 17:49:15 »
Very nice and unique :) Cool stuff with water and floating objects.
May I ask how did you  made them float according to the water?
Best, Romas

Was animated with displace based on same animation of the water.


Very nice!! the dof was made in postproduction?

80% of shots, yes


i should just quit :
what a masterpiece!

Thanks man,,, please don´t quit, everyone has a lot to learn with each other.

Another amazing piece of work! love the music too.  a question...did you use a plane and add a cut out map for the sky clouds in the animation? looks like it or is that hdri sky?
The cloud on BG is a real footage on background which I matched the same color of my sun & sky.... (post production)


Love it!  we don't see enough architectural viz stuff being mixed with what normally would be considered vfx or motion graphics!  love it. Also really nice visuals
Thanks a lot :))) Glad you like it

Awesome like always !
Thanks for sharing :))
I loved the bedroom shot and the final one too .
if you don't mind I would like to know How much time in average it took per frame and on which cpu/s.

5-15 mins per frame on a Notebook 4710MQ

9
Gallery / Re: Under | Short Film
« on: 2017-09-20, 17:21:53 »
Beautiful. The music fitted the animation well. This felt very calming.

Thanks a lot for your comment A Saarnak

10
Gallery / Under | Short Film
« on: 2017-09-19, 18:40:47 »
SHORT FILM LINK:


Under is a full 3D Animation showing architectural projects through a lonely point of view. The first version of the whole animation was rendered on a single notebook, using Corona Renderer.

All the scenes in this shortfilm were created from scratch firstly to be used in my new Corona Renderer Online Course, which you can find here: https://thilima.com.br/course/coronarender

The greatest challenges of this animation were to figure out how to animate the flood scenes with objects interaction/movement without need make any simulations, and also how to render all the underwater scenes which had Displacement + Forest Pro + Volume Light at the same time.













12
[Max] Daily Builds / Re: Direct Lights sampling tests
« on: 2017-09-15, 19:05:16 »
Seems to be a great speedup... curious to test it

13
Damn it, I am glad I didn't open this thread at night time :- )

auauauhauhauhuhauhauhahuauhauhauhuaha

Mission Accomplished :p

14
Great works here! its amazing how you achieved such clean photorealistic noiseless results in 2mins 30secs on a 6900k processor. i use higher and i doubt i can achieve same results at such a render time... is 1.7 build WAY faster than 1.6?

1.7 is getting really faster, soon they will release a "massive direct light speedup" and I´m very excited for that,  but all of these renders was on 1.6 :)

15
Skin test_02  and Ornatrix
Zombie version of Emily´s scan model
(I´ll make a lot of improvements on hair latter)



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