Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Thanadz21

Pages: [1]
1
Sorry yes, I have 64GB of RAM and a Ryzen 9 3900x. Working with Corona 8 for 3ds Max 2021.

Whenever I go over 1080 is when problems are starting to happen. Even if I open the IR and I make the window bigger (over 1080) it suddenly stops working and starting to show some red and green glare dots to later on dissapear completely. Sometimes by turning the glare on and off and increasing the size to 100 + reducing the threshold to 0 it starts working even I go back to normal values, like it needs a little push to start.

2
Hi, it always looks incorrect no matter I do it individually or not. I found 2 things it may give you some info:

-Whenever I render it on a lower resolution glare works as it should.
-By clicking on Legacy v5 glare solver solution glare also works.

This leads me to think it is a sort of bug.

Additionally I can also say I have similar problems with caustics (never showing on heavy scenes or high res but always showing in the IR). It looks kinda related but no idea what could be. For now and since I am in a rush I am just using the v5 legacy for the glare even is not as good as the new solver.

3
Hello guys! I've been trying to do an animation for the last days but for some reason the bloom and glare effect is not working for some of the frames. I tried to fix it by changing the secondary solver but there was no improvement.  The only way I can see some glare in those frames is by reducing the resoliution a lot or in the IR preview. Any idea what this could be?

I am attaching the frame 19 and 20 so you can see the big difference between them

Thanks!

Pages: [1]