Hi Houska, hi Nikola,
thanks a lot to both of you and the Corona team!
With the LicenceServer that you, Nikola, uploaded now, everything works nicely.
My older Core 1.7-Beta got activated automatically. Didn´t even have to do it manually when C4D starts up. :)
I attached a screenshot with those two funcions, that your team MUST correct in Core 3 - as they were in Core 1.7
1. Same amount of denoising on ALL surfaces, including round edges & bump.
Otherwise, long render times are necessary & quick test renders stay super noisy in bump areas.
2. The old stacking behaviour when using displacement on poly-select! The material on the right MUST be dominant and displacement MUSN´T be overridden by the material on the left. Like this one can easily apply multiple displaced-materials to poly-selects. Saves a huuuge amount of time in the workflow.
Actually, it´s simply the native C4D-behaviour !
If you will redo these two, old - and perfect - functions in Core 3, plus the new features like UV-randomizer and the great new node editor, then Corona will be a truly phantastic software again.
Looking forward to this day!
Hopefully soon. :)
Greetings!