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Messages - Sanekum

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46
Chaos Corona for Blender / Re: Blender Exporter v3 released
« on: 2018-05-18, 11:08:26 »
Is there a way to realise enviroment override in plugin? sometimes this is a real issue


47
Same problem, maybe it's Corona Standalone problem, not exporter

48
Chaos Corona for Blender / Re: Viewport Color
« on: 2017-07-13, 20:52:46 »
Duffuse color in corona nodes affects viewport too, if you are using image textures disconnect them from diffuse and connect again, it will read duffus color for viewport instead of grey

49
Chaos Corona for Blender / Re: New update mechanism
« on: 2017-07-07, 10:46:10 »
Looks great, I couldn't instal it on my vray modifeid Blender (some permission error), but on the build from blender.org all runs great.

Any chance for interactive render with Corona 1.7 ?)

50
Chaos Corona for Blender / Re: Blender To Corona bugs
« on: 2017-07-07, 10:39:56 »
Found strange bug with Orthogpraphic Camera, looks like width scale doesn't work properly, and moving camera in X and Y axys affects got strange affect on render, moves are inverted in axes

Blend file for example

51
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-29, 09:58:12 »
Yes i have uv's
Looks like i can solve this problem just by reattaching texture conection, after that viewport starts to read diffuse color even with texture connected.

It would be nice if viewport read diffuse color from base material from layered materials

52
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-29, 08:46:40 »
Can you please show me your node setup it is working as expected here. Thanks


53
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-28, 11:19:19 »
Yes, and I found problem, for example if in my other scene instanced objects are on 1, 5 and 10 layers then in the main scene those 1, 5 and 10 layers must be active to.

I tried v-ray for blender and renderman exporters and they solve this some how, layers dont bothers them if some objects are assigned to group they renders, no mater what layers are active.

So should it export if the layers in the other scene aren't marked as visible?

other scene has object a on layer 2 and b on layer 3.  Only layer 2 is active.

main scene has layer 1 active and references both object a and b.  Should a and b export?  My guess is yes.

Yes, and it's working perfectly now, thanks @blanchg

Another issue is with materials :D
It's not a big problem, but when I attach image texture to diffuse slot in nodes it change viewport color of material to grey, it will be better if diffuse color still has an affect to viewport color of object

54
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-28, 07:03:11 »
I will have a look but I think in the scene tab you choose which layers get exported right?

Yep, it's the first thing I've checked, only first layers renders.
From my testing it is this layer selector that affects which objects are exported.

Yes, and I found problem, for example if in my other scene instanced objects are on 1, 5 and 10 layers then in the main scene those 1, 5 and 10 layers must be active to.

I tried v-ray for blender and renderman exporters and they solve this some how, layers dont bothers them if some objects are assigned to group they renders, no mater what layers are active.

55
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-27, 12:09:15 »
I will have a look but I think in the scene tab you choose which layers get exported right?

Yep, it's the first thing I've checked, only first layers renders.

56
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-27, 09:04:37 »
Proxy particles works great again! :)

Instanced groups are now working with one notice, only layer 1 of the scene got exported, it's not big problem, but the question of comfortable use.

For example a have a bulding in this scene, it has many separate objects, windows, facade detail, etc. And it's easier to work with by managing those objects by layers.
I can send them to layer 1 and for the many polygon building it will be little hard to work around because of hardware. I think you can make all layers to be exported but this is not to good because some time I use some layers for unused geometry for and in that case it will be exported to, so only grouped objects must be exported.

57
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-27, 07:15:04 »
Looks cool @blanchg, thanks
I did a quick test, motion blur works fine, but it looks like in 7.1.0 proxie particle instances got broken again :D
And if you want to motion blur proxy object got error too

Don't want to be annoying but it's realy life meaning features for archviz renders

Quote
Corona: Writing configuration file  Scene.conf
Corona: Writing scene file  Scene.scn
Traceback (most recent call last):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 1120, in write_scn
    setObjTransform(scene, xml_inst, ob, dupli.name, dupli.matrix_world.copy())
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 643, in setObjTransform
    if use_ob_mb(obj, scene):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\util.py", line 651, in use_ob_mb
    return scene.corona.use_ob_mblur and ob.corona.use_mblur and ob.corona.mblur
_type == 'object'
AttributeError: 'list' object has no attribute 'corona'
Corona: Failed :(
Error: Traceback (most recent call last):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 1120, in write_scn
    setObjTransform(scene, xml_inst, ob, dupli.name, dupli.matrix_world.copy())
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 643, in setObjTransform
    if use_ob_mb(obj, scene):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\util.py", line 651, in use_ob_mb
    return scene.corona.use_ob_mblur and ob.corona.use_mblur and ob.corona.mblur
_type == 'object'
AttributeError: 'list' object has no attribute 'corona'

Error: Something went wrong, unable to write .scn file. Check directory permissi
ons of export directory.
Traceback (most recent call last):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\engine.py", line 495, in render
    render_start( self, scene)
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\engine.py", line 173, in render_start
    render_scene( engine, scene)
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\engine.py", line 327, in render_scene
    bpy.ops.corona.export_scene()
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\modules\bpy\ops.py", line 189, in __call__
    ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Traceback (most recent call last):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 1120, in write_scn
    setObjTransform(scene, xml_inst, ob, dupli.name, dupli.matrix_world.copy())
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\outputs.py", line 643, in setObjTransform
    if use_ob_mb(obj, scene):
  File "C:\Program Files\Chaos Group\Blender 2.78 (With V-Ray Additions)\2.78\sc
ripts\addons\coronablender\util.py", line 651, in use_ob_mb
    return scene.corona.use_ob_mblur and ob.corona.use_mblur and ob.corona.mblur
_type == 'object'
AttributeError: 'list' object has no attribute 'corona'

Error: Something went wrong, unable to write .scn file. Check directory permissi
ons of export directory.


location: <unknown location>:-1

location: <unknown location>:-1

58
Chaos Corona for Blender / Re: v7.0.0
« on: 2017-06-23, 17:58:19 »
Sorry but I can't find Camera motion blur tab. It's mentioned in the wiki page, but I can't figure out how to enable motion blur, only in Object properties but it didn't affect

59
Chaos Corona for Blender / Re: Blender To Corona bugs
« on: 2017-06-21, 14:40:17 »
Find some bug with geometry export.

Got export error when using group instanced geometry from another scene in same .blend, render works when I select the "geometry_scene"  push Export Objects button or Render, then back to "main_scene" and after that geometry become visible in render.
If I made some changes in geometry_scene I had to go there and re-export objects before render, it's not big problem with one scene, but some times I use a lot of them in my work .blends

I guess it's easier to attach blend example.







60
Chaos Corona for Blender / Re: Corona Proxy
« on: 2017-06-19, 09:10:31 »
@blanchg You are the best

All problems has been solved

Pages: 1 2 3 [4] 5