Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - amitshneor

Pages: [1] 2 3 4
1
+++1

2
same here, max 2016, just by turning AI denoiser on during interactive crashes immidiatly....

3
[Max] I need help! / fumefx 5.0.1 on corona 2 crashes max
« on: 2018-07-14, 22:16:18 »
hi
fume fx 5.0.1 crashes max on corona 2, version 5 was ok.

thanks

4
Hi
is there a script or a tool to make preview for multiple cameras in the scene,
each to a specific file, at the time range of the shot...?

there is this script : http://www.scriptspot.com/3ds-max/scripts/multi-camera-preview-0
which is very good but it makes one clip containing all camera in sequence.
i need seperate file for each camera...

thanks !

5
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-24, 21:55:56 »

Quote from: AM_visualization link=topic=15843.msg110173#msg110173 date=1506280156
Did you try to drag material from MatLib straight to objects in the viewport? Usually it's where biggest lag occurs.

for me, lag in both dragging to slate,compact, and objects in viewport....realy annoying and slow working like that....

6
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-24, 17:44:40 »
Rc 1, still, assigning materials from matlib takes
A lot of time, up to 10 seconds even...
Any news on that matter?

7
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-18, 05:26:39 »
Actually , its in every scene, even a teapot alone, just takes like 5 seconds to assign materials...
Any material? Which Max version? It is quite swift for me ...

yep,any material...max 2016...weird...

8
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-17, 18:40:59 »
applying materials from the corona materials pack takes a long time, like couple of seconds...is it normal?
amitshneor, i would like to inspect it - please, can you share the scene and tell me which material are you dropping and where? You can use our private uploader for that: https://corona-renderer.com/upload
Actually , its in every scene, even a teapot alone, just takes like 5 seconds to assign materials...

9
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-16, 21:59:25 »
hey guys, 2 things i have noticed :
1. applying materials from the corona materials pack takes a long time, like couple of seconds...is it normal?
2. something i had from couple of builds before also : in the vfb, i usualy scroll with the mousewheel over the "beauty" and render elements selection area,
    to jump between them and view them. but now even if im above this area, the scrolling does a zoom in and out in the vfb...can this be fixed?

still, best renderer ever !!

10
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-11, 06:57:47 »
The interactive render now refreshes the render everytime i move the mouse.... does anyone else have this issue?

Same here, when used corona camera with
Dof enabled. IR refreshes on mouse movement.

11
Work in Progress/Tests / Re: New hair shader tests
« on: 2017-06-22, 18:42:42 »
is it with ornatrix?

12
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-22, 13:06:49 »
thanks pokoy !

13
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-22, 12:46:07 »
About the bump convertor map, how is it different from regular map in bump slot?
are there any maps that have to go through converter map to be seen by bump?

thanks for this daily !

14
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-20, 13:26:13 »
sorry...didnt get whats new in the assets tracking window...? what am i missing ? :-)
Some Corona specific assets like LUTs are now properly listed and can now be relocated in there etc.


Thanks Mate!

15
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-20, 13:09:08 »
sorry...didnt get whats new in the assets tracking window...? what am i missing ? :-)

Pages: [1] 2 3 4