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Messages - tallbox

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106
[Max] Resolved Bugs / Corona light selecting problem
« on: 2015-11-09, 09:55:21 »
I found a problem working on a small scene with few rectangle lights. Corona ver. 1.3 official relese.
The problem occour when you create the light/modified it and after that the light disappear. I found short solution as selectin the light trough Select by name option.
I uploaded a gif file with the problem.


107
Quite a nasty bug:

Open any corona scene, set a bump map value to 1.0 in a corona material, save it in RC5, then open it again in 1.2.1 and it will have changed to 4.0.

Do the same but at 2, it will come back as 8. 4, back at 16 and so on.
As i said earlier i got same issue changing max versions and corona versions.

108
[Max] I need help! / Re: Problem with Dr Sever render
« on: 2015-10-28, 11:38:42 »
I had same problem yesterday. Check you have some missing plugins + textures (paths) at the asset tracking panel.

109
That's right. I'm using it too.

110
Guys, i think finally after all day testing i found what cause that problem.
All slaves didn't want to render because i had few missing texures in this scene (normally with 1.2 it renders with stripes or washed out colors BUT it render the scene).
Hope to help with this to someone.
G.

UPD: And one more bug: after converting a scene from 1.3 + max 2016 to 1.2 + max 2015 - 70% of bump maps gone from something like 0.2-0.8 up to 10-16

111
Sure, Ondra.
Here is it.
This is a try from today just with one slave.
UPD: It's rendering from 15 min. and giving only Failed.
UPD2: Will try with max 2015. Actually i have tryied Corona 1.2 + max 2016 and give the same result.
Only Corona 1.2 + max 2015 DR work propperly for me.

112
I got same problem with corona 1.3 RC1. I have got 1 main pc and 4 slaves - the main pc starts rendering and after 1 hours DR giving me still Loading messagess and nothing is rendered on them. When i checked log files on each slave there are only restarts of the DR and nothing happened. Pervious day i rendered sucessfuly with corona 1.2 on these machines.


113
To achieve good look of brick material you need to play a bit more with all maps. They has to have variety of diffuse, different edges, non-uniform bump map.

114
Gallery / Re: Apartment design
« on: 2015-10-17, 11:46:55 »
Perfect, but please let them cook for a little bit longer, or optimize render settings (I can help you with that!) to get rid of that noise. Also, bump could be much more subtle on most materials.

Yes please help me with that
All renders 450 passes
Noise doesn't go away
For me one of the reasons for noise is your bump maps everywhere - espessially on floor

115
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-15, 18:56:51 »
You were right daily build from 14 oct. is more stable! Thank you!

116
[Max] Daily Builds / Re: Daily Builds
« on: 2015-10-15, 14:14:09 »
I just installed daily build from 13 oct. and corona frame buffer is not good at all - loading for decade. When i switch to IR nothing happened until i press stop button and then start rendering?? Is there someone experiencing the same problems?
I'm waiting for official 1.3 release.

PS: The plus here is corona rendering more faster now!
PPS: When IR is active frame buffer is always small - 600x400 no matter what resolution is set and i can't zoom or expand.

117
Gallery / Re: Apartment in Riga
« on: 2015-10-03, 12:16:13 »
I like the design.

118
Gallery / Re: NEW DESIGN INTERIOR LES FAISSES DE CANTECOR
« on: 2015-10-01, 19:45:37 »
I am wondering, how does that pipe on the ceiling in kitchen hold there without any support if there's a sprinkler on the other end? :O

I'm wondering why there are so many details and objects without purpose in these renders?

119
Gallery / Re: 17 RE
« on: 2015-10-01, 19:37:13 »
it takes so long but so realistic.
Besides, the door of bathroom looks extremely high.
Looks high because it is high. As i see ceiling is around 3m. or so..
Is there some way to save half of that render time and to achieve same results? Anybody?
PS: One more question: What is the polygons count here? Sometimes when we have more than 5-6 mil. at out studio, corona starts to working slowly.

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