Chaos Corona for 3ds Max > [Max] Feature Requests
MultiMap Gamma variation controll
(1/1)
zaar:
Hi!
Often I find myself adding random variation to instances, mesh elements or Tile IDs using MultiMap with a single input and random gamma. But it often makes some elements too bright, and I have to "pre-darken" the color. If I could control a bias of the gamma or even have a -/+ controll like on the UVWrandomiser it would be really great! So I could make it go -5% and only +1%. Acctaully having - and + for hue, sat and gamma would be great. I don't know if it's usefull for hue, but for sat and gamma it definitely would.
Anyone else been thinking the same thing?
romullus:
Yes, bias control for gamma and possibly for saturation is something that i would love to have.
+1
tatarka:
+1
Avi:
We have logged this as a feature request in our system.
(Report ID=CMAX-1165)
zaar:
Thanks!
Navigation
[0] Message Index
Go to full version