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Messages - romullus

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16
[Max] I need help! / Re: Exclude from motion blur
« on: 2023-09-10, 11:16:07 »
Motion blur can't be controlled per object in Corona, you can only adjust it globally in camera, or in render setup.

17
I don't think that has anything to do with saturation. My bet would be on texture filtering. Most likely offenders would be opacity, translucency, or maybe even bump (normal) maps. Try to set texture filtering to the lowest possible values, or even temporarily disable those maps and run the test with different output resolutions again. See if the difference remains.

P.S. opacity maps should be excluded from filtering in Corona by default, but one never knows if you have override this feature in your scene for some reasons.

18
Off-Topic / Re: Corona vfb spinnig smiley face icon
« on: 2023-09-09, 10:21:52 »
Shouldn't take more than a few minutes to create a gif on your own.

21
Yeah it really should be a button for it in VFB, I mean technically there is on/off button in VFB but it doesn't do what it "should".

How come? I think denoise checker in the VFB does exactly what it should, it's just it would be nice if it would work with IR also.

22
I think it's because in IR Corona is using Nvidia Optix, which is real-time denoiser and in production render it uses whichever denoiser that user selects.

23
In theory Corona should work just fine without internet connection for a few days. Unfortunately in practice there are many reports (including my personal experience) when Corona throws errors and refuses to render the moment the internet connection is lost :/

24
[Max] Bug Reporting / Re: bitmaps not showing
« on: 2023-09-08, 12:22:08 »
I"m surprised to hear that you got it working with standard material - for me that button is not working with any material and any active renderer.

25
I think this is more fitting in the tests board rather than in main gallery. Moving the topic.

26
[Max] Bug Reporting / Re: bitmaps not showing
« on: 2023-09-08, 11:52:21 »
Slate material editor's toolbar button Show shaded material in viewport is broken in 3ds Max 2024. It's Autodesk's bug, not Corona's. You can use right-click menu in slate editor, or viewport configuration menu to show/hide materials preview, but slate editor's toolbar button will do nothing until Autodesk will fix it.

27
Bullseye!

Maybe it's worth considering to freeze from/to input fields when that option is not selected, to prevent users making silly mistakes like that?

28
General CG Discussion / Re: Align/spacing tool?
« on: 2023-09-05, 09:58:42 »
Maybe this is what you're looking for? https://jokermartini.com/product/get-in-line/

30
[Max] Feature Requests / Re: The most wanted feature?
« on: 2023-08-31, 15:44:24 »
I just wanted to remind about the improvement of the curvature map for which the option to ignore the bump is sorely lacking.
https://forum.corona-renderer.com/index.php?topic=35473.msg194913#msg194913


I wouldnt mind this option for both Curvature and AO.

I would like to push this even further - let users to chose when AO and curvature is calculated before displacement and when after (currently it's only after).

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