Chaos Scatter > [Scatter] I need help!

Corona Scatter Problem

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BigAl3D:
For what it's worth, in Cinema 4D, if you delete some of an object's polygons and/or points, the original bounding box will remain as well as its original axis point. I would need to run the Optimize function to clean up the remnants and also run Reset Axis to get things back to normal. Might not be the same issue here, but it may produce a similar result. Haven't tested though.

irfan:
Hello, Friends


I am having a problem with Cinema 4D corona Scatter.

1: After applying surface in scatter it shows boxes, whenever i change box to full mesh it disappeared from viewport
2: even in interactive render it is showing certain amount of object (even in editable objects), its like i write 10000000 and it shoes 100 only.

Thanks in advance

TomG:
This really should be a separate thread as it's a separate issue.

Would need to know the tech specs of your machine, in particular the GPU, as it is possible you are simply exceeding what can be displayed in the viewport in the host app (C4D in this case). As for the second about IR, would need to see examples of the scatter set up, the rendering result you are getting, you mention IR is this true also in final render, and other such details please :)

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