Author Topic: Corona Renderer for Cinema 4D Beta 2 Release Candidate  (Read 39465 times)

2018-10-05, 17:18:46
Reply #45

daveclive

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Hi guys,

RC1 seems to be stable and is working great.

The only 'issue' I'm getting thus far is that a lot of my scene objects display as bright green in the viewport, rather than displaying their diffuse texture.  Restarting my scene 'forces' most of the textures to reload.  It's not scene specific.  It happens on all 5 machines (Mac OS) and quite regularly. Although it is more prolific on larger scenes with high res textures.

I am also experiencing this issue on OSX.
Seems to happen in every scene no matter what size. Must be something to do with loading the diffuse material. it happens when a image is used in the diffuse channel.
A quick fix is to delete all materials from material manager then CMD + Z and they reappear. For some reason this works over selecting all textures in texture manager and relinking to file path

2018-10-11, 13:33:45
Reply #46

Nikola

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Hi all,

release candidate 2 of Corona for Cinema 4D Beta 2 is out.

Download link: https://drive.google.com/open?id=13xF3PCozC71mO-ky1hnjz6eXYqJJfd3H

Changes:
  • Fixed green-displayed materials in the viewport
  • Fixed freezing of Cinema when Picture Viewer window was closed during Team Rendering
  • Fixed various crashes of Corona caused by Material node system
  • Fixed saving of Shared shader to the Content browser
  • Fixes and improvements in Motion blur rendering (render instances, Interactive rendering, etc.)

2018-10-11, 13:57:04
Reply #47

Beanzvision

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Nice! ;)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2018-10-11, 14:52:05
Reply #48

iacdxb

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lovely jubbly...!

...
Windows, Cinema 4D 2023.

2018-10-11, 16:49:01
Reply #49

masterzone

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Stunning! we are waiting for the final release for start our e-learning courses!
| www.c4dzone.com
| Italian Maxon Training Center
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| Italian based CGI Studio

2018-10-11, 16:50:07
Reply #50

Br0nto

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I was testing the motion blur improvements when I ran across a new glitch, as far as I can tell. Turning on object motion blur in a scene I have with a stationary, non-cloned/noninstanced car and a stationary camera appears to shift all the car pieces from their original location.

Since nothing is moving at all, this seems like a good scene to narrow down issues. Scene and renders attached.

2018-10-11, 17:38:47
Reply #51

houska

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I was testing the motion blur improvements when I ran across a new glitch, as far as I can tell. Turning on object motion blur in a scene I have with a stationary, non-cloned/noninstanced car and a stationary camera appears to shift all the car pieces from their original location.

Since nothing is moving at all, this seems like a good scene to narrow down issues. Scene and renders attached.

Thank you for the scene! We successfully reproduced the issue and will fix it ASAP.

2018-10-11, 17:46:43
Reply #52

houska

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Thank you for the scene! We successfully reproduced the issue and will fix it ASAP.

OK, fixed! You can expect the fix to appear in RC3. Thank you again for the scene! With it, we were able to pinpoint the problem very quickly

2018-10-11, 19:54:11
Reply #53

Shawn Astrom

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Camera Mapping is not working in IR. Also front and back options are not working in render to Picture viewer.

- Shawn

2018-10-11, 21:10:21
Reply #54

Nazar Babiak

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Motion Blur still doesn't work properly...

It behaves so strange I can not even describe. Just take a look at this:
https://drive.google.com/drive/folders/1_souxsIwPwwXyYrJdBynqwECPNNZ7jWu?usp=sharing

2018-10-11, 21:44:57
Reply #55

iacdxb

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Camera Mapping is not working in IR. Also front and back options are not working in render to Picture viewer.

- Shawn

There are also important to me, I checked these... Camera Mapping working in IR. Texture sides also working in IR...!

...
Windows, Cinema 4D 2023.

2018-10-11, 22:27:55
Reply #56

iacdxb

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Override material with bump texture... c4d quits. Tested few files.

...
Windows, Cinema 4D 2023.

2018-10-12, 05:23:17
Reply #57

Eddoron

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Override material with bump texture... c4d quits. Tested few files.

...

confirmed

2018-10-12, 06:33:14
Reply #58

Shawn Astrom

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Camera mapping front and back does not work correctly. Camera mapping in IR also does not work in all of my tests.

- Shawn




Camera Mapping is not working in IR. Also front and back options are not working in render to Picture viewer.

- Shawn

There are also important to me, I checked these... Camera Mapping working in IR. Texture sides also working in IR...!

...

2018-10-12, 10:24:21
Reply #59

tuami

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Hello, we're testing Corona for Cinema 4D, version B2 rc 2.
in this version green pixels appear in the rendering. we use the team renderer, all nodes have been updated to version B2 rc 2. can someone readjust this?
See Screenshot 1 and 2 -> B2 RC2
Screenshot 4 -> B2 RC1
« Last Edit: 2018-10-12, 10:28:29 by konorg »