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[C4D] Daily Builds / Re: Corona Renderer 5 for Cinema 4D daily build
« on: 2019-11-12, 19:24:02 »
Great to hear, thank you!
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Hi, we will start working on this missing feature soon. It's something that has been requested a multitude of times, along with render instance and motion blur issues. Because implementing this is a complex feat that needs a lot of designing and research, I can't promise any usable results in a few days. However, we'll keep you posted!
Sky-IBL-HDRI causes the fireflies.
Yes, it's as I suspected. Look at this - a polygon object with Corona Light material vs. Corona Light object. Both are animated and both should be blurred. But the Corona Light object does not blur for some reason.
Thus, before we fix the issue, I think that you could create a sphere and apply a light material to it and your issue should be solved!
On second image you have problem with your texture, it looks like it is missing. Please reload image in to this channel and see what will happen?
I think that is reason why on the third image is black your material preview window .
Try C4Ds native projection shader
Have you tried the volumetric material?