Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - XYZ_wanderer

Pages: [1]
1
Hello,
I'm trying to add a CoronaDistance object for asphalt texture (grey) - a spline that simply is a path for RailClone object and I get the dependency loop error. How do I fix/bypass this? The spline is unrelated to the asphalt material and even if I create a copy it still throws the error.


2
Hello,

When using converter, Vray multi sub tex does not convert to Corona multi tex...

Anyone know the workaround without just plain doing it by hand ?

3
So here is the issue:
You fine tune a material to the point you save it to your material libraries. Then import it when you need it only to have Corona-related values completely different of what was set.

I had a material with triplanar scale of 400cm saved. Then when I import it from library some other day it becomes 7520cm.
Had a material with AO distance of 50cm, saved it and the time I needed it and imported it the value was 3750cm.

It's really frustrating when you have material just the way you like only to corona to mess everything up. Any ideas what causes this ?

4
[Max] General Discussion / ComplexFresnel
« on: 2020-02-17, 12:02:41 »
So I've been delving more in-depth about the ComplexFresnel usage, as seen most Metals in CMPP2 use it.
R wavelength - 0.650 µm
G wavelength - 0.510 µm
B wavelength - 0.475 µm
Platinum wavelength - 0.002 - 0.121

How do you calculate n and k values for RGB wavelengths when they exceed Platinum's wavelength range ?

5
So i tried using CoronaTonemapControl to turn off tonemapping of a background in VFB but it still is affected by it.

I tried restarting the render after making changes to Tonemap precedural map but nothing seems to work...

Am i missing something ? or maybe it doesnt work with direct visibility override ?

6
So I've done a quick render with a poll water material having caustics enabled. Everything went good.
Then after client asked to replace people with a more summer attire, i rendered scene and noticed that caustics cause disgusting firefly stains
What is happening? There are no other light sources in scene. I've tried resetting corona settings, converted scene, nothing seems to work.
Any idea what is the problem?


7
So i just updated to Corona 4, tried to render some exterior and i got this beyond insanity fireflies/speckles all over clinker and windows. Like i had them before but not such severe...
Any ideas what's causing it ?

Pages: [1]