Yeah that's OK. I thought issue was w/ "Material Tag Coordinates" and controlling those in "Texture mode" (different workflow - for me it's easier and more precise. Also I'm left w/ more options).
Edit. Note to the above:Using 'procedural'/'primitive' object this ain't working. Object must be made "Editable" (C).
Yup, ain't exactly the same, but same feature could resolve both problems.
Otherwise, I wish to be able to mimic the whole 'camera look' which I don't think it's such a niche (touch/action' (application), especially for photo-real rendering. The thing is, artists have no tools to do it effortlessly. ;) And from all engines I used or tried, only Corona lacks in this regard.
I too would like 'squashed perspective distortion' (which means image isn't in 1:1 pixel aspect ratio). Since I have same problem ~ can't mimic anamorphic film format technique, because of Corona's inability to handle/manipulate pixel aspect ratio (C4D feature isn't supported). Only way is to do it 'physically' (model lenses/simulate RL) which is quite PITA using Corona.