Chaos Corona for 3ds Max > [Max] Feature Requests
Falloff for CoronaRoundEdges
(1/1)
cecofuli:
As in the CoronaWire, I would like to have a Falloff parameter for CoronaRoundEdges.
Now, with the 1.6, we an use CoronaRE as a mask. But the edges are too smooth if I want to create something similar to "Toon effect".
Ok, I can use Output map and play with the color map parameter. But, I think it isn't the same.
Thanks! =)
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