[C4D] Resolved Feature Requests

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(1/15) > >>

[1] Read me first: List of all feature requests

[2] Tone map control on shadow catcher material

[3] OSL Support

[4] Volume Builder as VDB?

[5] override material exclusion by material

[6] Complex falloff

[7] Curvature Shader

[8] Support for Enhanced OGL in R18

[9] ZDepth - Use Camera Focal Distance

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