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Chaos Corona for Maya - Bugs / Corona 0.41 (Maya 2016)
« on: 2015-05-20, 21:47:39 »
Hey Haggi,
Well done on your last release. Areal lights working properly now.
Though when I connect a texture to a to a surface through coronaLight material, I still get strange results as you can see on the image attached.
Problem occurs in progressive and bucket rendering mode as well.
Another thing I noticed with Maya 2016 is that if I save a rendered image as an openexr it wont save its gamma settings correctly.
That applies regardless of the color management setting under Maya's preferences.
Now this might be a Maya problem cause it happens with other renderer as well but I believe there might be a way you can fix it.
Only workaround I found working, is to change Colormapping_gamma to 1.000 and then save the image. And btw saving raw / color managed mode does the same thing.
So even if this is a maya problem maybe you can force a Colormapping_gamma of 1.000 just before saving the openexr image?
As you pointed out CoronaVFB is really experimental at this stage and due to constant crashes I can't say much as of now.
Keep up the good work!
Regards,
Ian
Well done on your last release. Areal lights working properly now.
Though when I connect a texture to a to a surface through coronaLight material, I still get strange results as you can see on the image attached.
Problem occurs in progressive and bucket rendering mode as well.
Another thing I noticed with Maya 2016 is that if I save a rendered image as an openexr it wont save its gamma settings correctly.
That applies regardless of the color management setting under Maya's preferences.
Now this might be a Maya problem cause it happens with other renderer as well but I believe there might be a way you can fix it.
Only workaround I found working, is to change Colormapping_gamma to 1.000 and then save the image. And btw saving raw / color managed mode does the same thing.
So even if this is a maya problem maybe you can force a Colormapping_gamma of 1.000 just before saving the openexr image?
As you pointed out CoronaVFB is really experimental at this stage and due to constant crashes I can't say much as of now.
Keep up the good work!
Regards,
Ian