Author Topic: cjwidd render thread  (Read 59895 times)

2019-09-26, 21:14:22
Reply #30

cjwidd

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Brick Overgrown

« Last Edit: 2020-03-11, 10:40:40 by cjwidd »

2019-09-26, 21:17:39
Reply #31

cjwidd

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Wood & Dry Cement
*inspired by Enrico Tammekänd

« Last Edit: 2020-03-11, 10:40:46 by cjwidd »

2019-09-26, 21:19:39
Reply #32

cjwidd

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Wood & Wet Cement
*inspired by Enrico Tammekänd

« Last Edit: 2020-03-11, 10:40:52 by cjwidd »

2019-09-26, 21:26:13
Reply #33

cjwidd

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Brick Painted

« Last Edit: 2020-03-11, 10:40:58 by cjwidd »

2019-09-26, 21:46:43
Reply #34

cjwidd

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Cover Cloth
Wall covering; scan-based material
Photoshop | 3ds Max | Corona Renderer



« Last Edit: 2020-10-17, 10:49:52 by cjwidd »

2019-09-26, 23:17:29
Reply #35

actrask

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Nice lighting on that cloth!

2019-09-26, 23:31:58
Reply #36

cjwidd

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Nice lighting on that cloth!

Thanks hombre :D

2019-09-27, 02:20:59
Reply #37

Mr.Max

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Really inspiring work here! I loved the substance work especially that gold bricks..and the apples shots are great too
Simply, I love to put pixels together! Sounds easy right : ))
https://www.behance.net/NawrasRyhan

2019-09-27, 05:16:58
Reply #38

cjwidd

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Thanks mate, and just to clarify, the gold bricks were created using 3ds Max (MassFX) and Quixel Mixer!
« Last Edit: 2019-09-28, 15:54:08 by cjwidd »

2019-09-28, 04:37:12
Reply #39

Mr.Max

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Thanks mate, and just to clarify, the gold bricks were created using Quixel Mixer!
aha okay  , it looks great anyway! = D
keep em coming
Simply, I love to put pixels together! Sounds easy right : ))
https://www.behance.net/NawrasRyhan

2019-10-04, 17:39:27
Reply #40

cjwidd

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Remnants
*inspired by 'Remnants / Visions' and 'Earthly Bodies: Houston Brick Archive' by Alexander Squier

« Last Edit: 2020-03-11, 10:41:21 by cjwidd »

2019-10-14, 16:32:44
Reply #41

cjwidd

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Ivy

« Last Edit: 2020-03-11, 10:41:27 by cjwidd »

2019-10-16, 09:18:22
Reply #42

Kalopsia

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Really nice stuff in here. Keep going with this, it looks like your having fun.

PS: Would love a tutorial on the scanned cloth in substance.
Rendering since 2014

2019-10-17, 01:33:17
Reply #43

cjwidd

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Appreciate it Ismael, thank you :)

Yeah if you have any questions, feel free to ask

2019-11-29, 17:33:48
Reply #44

cjwidd

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Traverse Bench
*traverse bench model from designconnected.com
*neon sign model from turbosquid.com
Assets re-textured for production









« Last Edit: 2019-12-06, 07:12:58 by cjwidd »