Author Topic: Chaos Corona 10 for 3ds Max - Daily Builds Discussion  (Read 41332 times)

2023-04-12, 09:37:55
Reply #135

rowmanns

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Will there be Chinese version of Corona 10?
Hi,

There is no Chinese version of Corona planned right now.

Thanks,

Rowan
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2023-04-13, 11:50:58
Reply #136

scionik

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Hi dev.team.
Could you please issue Corona 9.2 I mean supporting MAX 2024

2023-04-13, 12:02:53
Reply #137

rowmanns

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Hi dev.team.
Could you please issue Corona 9.2 I mean supporting MAX 2024
Hi,

It's coming.. bare with us :)

Rowan
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2023-04-18, 13:30:36
Reply #138

Jpjapers

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I see that chaos cloud integration is on the roadmap for v10. Not expecting anything or planning a workload around it so dont worry. But im just curious as to what level of integration into the product it is intended to have and does it use the export scene function or will it still need to pull all of the textures and scene files, zip them up and repath the bitmaps etc?

2023-04-18, 16:57:59
Reply #139

TomG

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I see that chaos cloud integration is on the roadmap for v10. Not expecting anything or planning a workload around it so dont worry. But im just curious as to what level of integration into the product it is intended to have and does it use the export scene function or will it still need to pull all of the textures and scene files, zip them up and repath the bitmaps etc?

No news at present on what this initial implementation may look like, or even a guarantee it will happen (roadmaps are always tentative).
Tom Grimes | chaos-corona.com
Product Manager | contact us

2023-04-18, 18:40:38
Reply #140

Jpjapers

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No news at present on what this initial implementation may look like, or even a guarantee it will happen (roadmaps are always tentative).

No worries,will keep my eyes peeled.

2023-05-16, 12:51:42
Reply #141

shortcirkuit

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Hi Devs - latest daily..... when i have IR going and i save out the VFB and overwrite an image (ie JPG)  - its freezes max.

2023-05-16, 15:34:09
Reply #142

Aram Avetisyan

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Hi Devs - latest daily..... when i have IR going and i save out the VFB and overwrite an image (ie JPG)  - its freezes max.

All fine here, no issues whatsoever.
How exactly this is happening? Is the output/scene relatively large/heavy?
Aram Avetisyan | chaos-corona.com
Chaos Corona Support Representative | contact us

2023-05-17, 01:15:04
Reply #143

shortcirkuit

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i wouldnt say overly heavy - its been happening since the last 2 x dailies.

Hi Devs - latest daily..... when i have IR going and i save out the VFB and overwrite an image (ie JPG)  - its freezes max.

All fine here, no issues whatsoever.
How exactly this is happening? Is the output/scene relatively large/heavy?

2023-05-23, 15:22:22
Reply #144

RecentSpacesSam

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New DOF highlights solving looks interesting!

I'm curious - is this purely for DOF or is it transferrable to other areas too? (Caustics?)

2023-05-23, 15:31:21
Reply #145

TomG

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Purely for DOF, and purely for highlights (non-highlight DOF blurring won't show any improvement)
Tom Grimes | chaos-corona.com
Product Manager | contact us

2023-05-25, 14:03:56
Reply #146

rowmanns

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After renaming Corona UVWRandomizer to Corona MappingRandomizer it became indistinguishable from Corona MultiTexmap when collapsed, especially when creating large and complex  material trees in the slate material editor.

I have already confused them several times when working, so I wanted to suggest that you rename it back for the convenience of users, thanks.




PS. but in general, in my opinion, it’s high time to make a configurable number of inputs and outputs for this map, or add this functionality to corona bitmap or directly to coronaphysicalmtl in the advanced options section, why produce these identical copies of the randomizer with settings (-1 1) (-1 1) (0 360) complicating the material tree.
Hey,

We have renamed all of the maps for example CMultimap instead of CoronaMultimap. Maxscript names should not be affected.

Cheers,

Rowan
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2023-05-26, 13:28:54
Reply #147

Jpjapers

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I agree the new DOF highlight Solver looks great!

2023-05-26, 16:03:08
Reply #148

Dalton Watts

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It would be great to be able to control tone mapping parameters directly in the unified lister. In my opinion, as it is now, it requires opening an additional dialog box which I don't find very practical.

2023-05-26, 20:23:04
Reply #149

danio1011

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With DB 5-23-2024 and Max 2024.1 the permanent freeze when hitting 'Ctrl-C' button in the VFB is back.  You have to kill Max, waiting doesn't help.  I will try to remember to get a dump next time. 

This bug had been gone for me in Max 2023 (and also previous DBs of Corona 10.)  I upgraded both Corona and Max at the same time so I'm not sure which broke.  Latest Windows 10, 3970x, 2080Ti.