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91
[Max] I need help! / Re: Proxies making file take forever to save
« Last post by Avi on Yesterday at 06:14:10 »
Hello.

Here's the zip file:
(Removed)

My project is on an SSD, including the proxies.
All proxies are in wire mode. Not mesh.
I don't use a network. it's locally stored.

Thanks!


Thanks for providing the scene. I was able to repro this issue on my end as well. It seems like changing from CoronaBitmaps to native 3ds Max bitmaps, scene actually saves faster. The issue seems to be related to Corona bitmaps not proxy.

This is now logged: (Report ID=CMAX-964)

92
[Max] I need help! / CPU usage drops to ~10%
« Last post by Mirage Studio on Yesterday at 01:15:57 »
Hi,

I searched around and found a few old posts/articles (over 2 years old) about people experiencing CPU drops and it was related mostly to software updates and Windows 11 support. I would think that this is now up to date so I'm curious now if any light can be shed on my issue.

Quick look:
Ryzen threadripper 3970x
128gb 3600mhz ddr4 ram
Windows 11 (up to date)
Corona Renderer 11 hotfix 2
3dsmax 2024
Water cooled (max temp about 75C under full load)

As the title says, I'm getting CPU drops from 100% down to around 10% and then it stays at 10%. Usually if i reopen a file it will give me a couple tries at 100% but then seemingly at random the next one will drop to 10% usage. It seems to spread across cores so it's not just dropping to a single thread or something as far as I can tell. I've tried with different versions of 3dsmax and Corona and it seems to be system wide which leads me to believe it's a hardware issue.

I've been using this machine for about 5 years with no issues and only recently have had this come up. Even small scenes that utilize only 30% ram it happens so it's not me maxing ram out, I'm very familiar with that but this isn't it. I've considered picking up another 128gb just to be sure though.

I thought I figured it out when I disabled the caustics solver which seemed to resolve the issue at first but then it returned even with it turned off. It sometimes helps but inevitably the problem persists.

Any ideas?
93
[C4D] Feature Requests / Re: Reverse Material Convertion
« Last post by Rutg3r on 2024-05-13, 22:31:28 »
For me first choice is minimal requirement. The second would be optimal.
94
Gallery / Re: Excited waiting 2
« Last post by CharliestonePro on 2024-05-13, 21:16:20 »
Hello everyone. I would like to present to you one of my personal works;


We want things, whether they happen or not. This process passes with excitement. Of course, there's also a bit of worry. While in search of how to express this thought, I wrote a story. As the producer, director, screenwriter, and light chief, all that was left was visualizing the story in infinite space. There are many stories to tell...

Behance: https://www.behance.net/3dyilmazmuhammet
Website: https://muhammetyilmaz.net/
Instagram: https://www.instagram.com/ylmzmhamt/

[youtube]
95
Gallery / Excited waiting 2
« Last post by CharliestonePro on 2024-05-13, 21:13:16 »
Hello everyone. I would like to present to you one of my personal works;


We want things, whether they happen or not. This process passes with excitement. Of course, there's also a bit of worry. While in search of how to express this thought, I wrote a story. As the producer, director, screenwriter, and light chief, all that was left was visualizing the story in infinite space. There are many stories to tell...

Behance: https://www.behance.net/3dyilmazmuhammet
Website: https://muhammetyilmaz.net/
Instagram: https://www.instagram.com/ylmzmhamt/

96
[C4D] Feature Requests / Re: Reverse Material Convertion
« Last post by John_Do on 2024-05-13, 17:57:56 »
It would be great to convert Corona materials to Cinema 4D materials. Since the other 3D programs don't recognize Corona materials while exporting.

What do you need in this scenario?

Is the material and the corresponding Texture Tags enough for export or do you also need the textures inside the material, with proper conversion of the material channels?
97
Thank you.
It's a very accurate function for me.
I wish you all the best. Thank you!!!

Glad to hear it LeeHoYo
99
[Max] General Discussion / Re: Corona scanned material - no triplanar option
« Last post by Avi on 2024-05-13, 16:06:01 »
Update to Corona 11 HF 2.

You can download it from here: https://www.corona-renderer.com/download
100
Gallery / Re: An attempt to achieve realism
« Last post by arqrenderz on 2024-05-13, 15:48:14 »
IA is no silver bullet.
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