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Messages - tlgalp

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Learner’s Corner / Re: Retro Study Room
« on: 2020-01-22, 21:37:33 »
Probably start with the floor: increase bump between parquet tiles so there is greater appearance of depth to the floor plane.

parquet tiles might be too large?

Might work on the picture frame material which looks to be uniform in its roughness variation.

There appears to be a break in the tiling in the wall pattern material (underneath the 'visit cairo' poster and to the right of the 'angela davis' poster)

The wall material roughness variation is actually pretty dramatic(?)

The posters don't have glass fronts? the posters themselves have uniform matte roughness?

The guitar needs some surface roughness variation

The orange suede (?) material has a lot of contrast (yellow to orange noise)

Thanks for all these points and your observations. I will try to get better results for considering what you say.

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Learner’s Corner / Re: Retro Study Room
« on: 2020-01-19, 12:06:21 »
especially which ones? can you specify please?

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Learner’s Corner / Retro Study Room
« on: 2020-01-18, 13:58:24 »
Hello everyone. This is my first work using corona renderer. I learned everything about corona while doing this study. I didn't make any corrections on photoshop, i use only corona renderer tone mapping,bloom,lut etc. What would you recommend me to make more realistic renders? What would be your advice?

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[Max] I need help! / Re: I need help about render brightness
« on: 2019-12-30, 19:23:26 »
What exact video tutorial are you using?
Are you 100% sure that all values are the same?
- materials and their brightness
- environment lighting intensity
- sun/other lights' intensity
- reflectivity and other properties of materials
- scene exposure (it could be specified either in the VFB or in the current camera's settings)

Hi Maru, yes all of materials (because they are all materials from corona material library), sun light intensity, enviroment etc. are same values. I am adding another render examples from my other scene. First one, top light intensity 50 others both 15. Second one, top light intensity 5 others both 2. I am also adding my camera settings, two of renders have very bad brightness and color.

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[Max] I need help! / Re: I need help about render brightness
« on: 2019-12-30, 12:33:58 »
hello everyone, after using vray i want to learn about corona and started today. I have a problem with brightness for my renders. I am copying all of the lighting values and intensity parameters etc. from a video tutorial but there are many differences between these two results. Is it about gamma/lut settings? I also check them but i cant see anything weird.
Hi, newbie here, too, but have you tried to put the exposure to minus?

Yes i tried, but it didn't have much effect and also render didn't appear realistic.  I wonder why these renders have so much difference, even though I use the same light values ​​and the same camera settings.

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[Max] I need help! / I need help about render brightness
« on: 2019-12-29, 15:19:19 »
hello everyone, after using vray i want to learn about corona and started today. I have a problem with brightness for my renders. I am copying all of the lighting values and intensity parameters etc. from a video tutorial but there are many differences between these two results. Is it about gamma/lut settings? I also check them but i cant see anything weird.

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