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[Max] Bug Reporting / Re: CoronaMultiMap seed changes with animated camera
« on: Yesterday at 10:07:18 »Shouldn't happen, AFAIK 0 in Corona is just another valid seed, unlike in some other programs where seed 0, or -1 means random seed on each evaluation.
Splitting and moving the messages to bug reporting board.
Thank you for cleaning up my mess, and clarification!
Tried changing to some specific seed value, and as you mentioned bug still happens. Maybe less but just could be a different pattern.
Then its maybe problem with my setup. It's tyflow animated object, exported to vray proxy.
Maybe vray proxy part causes problems? It's building shaped boxes with a lot materials for facades, roofs, etc. Plus color variations for diffuse, with multimap that causes problems.